Grace Bernelli

Grace Bernelli

Armor: Coat

Overview

Grace Bernelli, an Intelligence Officer from the Bristian Army. She is currently investigating what she believes to be a plot of Vespanola&\. She has skills more advanced that those of Musketeers, and has a special stance for using shotguns.

Base Stats

STR 40
AGI 70
CON 40
DEX 90
INT 30
CHA 50
Total: 320
Marksmanship Job Skill: Marksmanship

With extensive knowledge on guns, leads the team and increases Shooting ATK. Lifted when stance change.

Target: Range 8 m | All squad members (only with shooting stances)
Cast Time: 1.5 sec
Hold Time: 0.83 sec
Cooldown: 60 sec
Lv 10: Duration 400 sec · Ignores DEF +2% · Shooting ATK +10%
Lv 11: Duration 430 sec · Ignores DEF +2% · Shooting ATK +11%
Lv 12: Duration 460 sec · Ignores DEF +2% · Shooting ATK +12%

Weapons & Stances

Bare hands: Bare Knuckle
Pistol + Pistol: Double-Gun Shot, Outrage Shot

Stances

Bare Knuckle

A fighting stance using bare hands. No special features.

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 167
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion
MSPD +0% | Limit 7.50
Mental RES 0
Debuff DEF 0
2 Hits · Single · Ground
Aiming Shot Pistol

A markmanship stance using the Pistol. Short barrel of a pistol results in its poor accuracy. This stance attempts to compensate for this weakness.

ATK +0%
Ignore DEF 2%
Fire RES 0
Melee DEF 0
ASPD 150
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 50
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 9m · Single · Ground & Air | Level 25 Bonus: ASPD +12% ACC +30 Crit +16%
Plumbullet shot
Plumbullet shot

[Physical damage] Fires a poisonous bullet

Target: 1 enemy within a range of 9m
Cast Time: 1.3 sec
Hold Time: 1.23 sec
Cooldown: 0 sec
Chance to [Poison] 100%
Lv 10: ATK 224%
Lv 11: ATK 235%
Lv 12: ATK 246%
Double Firing
Double Firing

[Physical damage] Fire two rapid shots consecutively

Target: 1 enemy within a range of 9m
Cast Time: 0.8 sec
Hold Time: 1.6 sec
Cooldown: 0 sec
Lv 10: ATK 478%
Lv 11: ATK 501%
Lv 12: ATK 525%
Snap Shot
Snap Shot

[Physical damage] Shoots 5 targets within a certain area

Target: Range 0-9 m | Radius 3 m | Up to 5 enemies
Cast Time: 0.433 sec
Hold Time: 2.27 sec
Cooldown: 15 sec
Lv 10: ATK 298%
Lv 11: ATK 312%
Lv 12: ATK 327%
Zero-In
Zero-In

[Physical damage] Fires rapidly at a single enemy

Target: 1 enemy within a range of 9m
Cast Time: 1 sec
Hold Time: 4.6 sec
Cooldown: 20 sec
Lv 10: ATK 1546%
Lv 11: ATK 1623%
Lv 12: ATK 1700%
Freestyle Shot Pistol

A one-handed pistol stance. Although it has a poor accuracy, it allows for quick firing.

ATK +0%
Ignore DEF 2%
Fire RES 0
Melee DEF 0
ASPD 130
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 20
Immunity 0
Lightning RES 0
Magic DEF 0
Evasion 5%
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 9m · Single · Ground & Air | Level 25 Bonus: ASPD +16% ACC +25 Crit +6% Evasion +5%
Westraid
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: Duration 60 sec · ATK SPD +16% · ACC -25
Lv 11: Duration 63 sec · ATK SPD +16% · ACC -23 · AR +1
Lv 12: Duration 66 sec · ATK SPD +17% · ACC -22 · AR +1
Triple Firing
Triple Firing

[Physical damage] A rapid attack of 3 shots

Target: 1 enemy within a range of 9m
Cast Time: 1 sec
Hold Time: 1.3 sec
Cooldown: 7 sec
Lv 10: ATK 616%
Lv 11: ATK 646%
Lv 12: ATK 677%
Quick and Dead
Quick and Dead

[Physical damage] Fires randomly at a group of enemies

Target: Range 0-9 m | Radius 3 m | Up to 5 enemies
Cast Time: 1 sec
Hold Time: 3.73 sec
Cooldown: 14 sec
Lv 10: ATK 782%
Lv 11: ATK 821%
Lv 12: ATK 860%
Sight Shot Pistol Veteran

Advanced version of pistols. Increased accuracy and more rapid fire.
A rare stance manual, obtainable only from stance shop

ATK +0%
Ignore DEF 2%
Fire RES 0
Melee DEF 0
ASPD 154
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 40
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
2 Hits · Range 9m · Single · Ground & Air | Level 25 Bonus: ASPD +16% ACC +30 Crit +12%
Ankle Shot
Ankle Shot

[Physical damage] Shot to ankle of enemy

Target: 1 enemy within a range of 6m
Cast Time: 0 sec
Hold Time: 2.03 sec
Cooldown: 10 sec
Chance to [Mortal Wound] 25%
Lv 10: ATK 750%
Lv 11: ATK 787%
Lv 12: ATK 825%
Barrage Shots
Barrage Shots

[Physical damage] Fires wildly at an area in front of you

Target: Range 0-7 m | Radius 4 m | Up to 6 enemies
Cast Time: 1.2 sec
Hold Time: 2.33 sec
Cooldown: 10 sec
Lv 10: ATK 786%
Lv 11: ATK 825%
Lv 12: ATK 864%
Clincher
Clincher

[Physical damage] Fires a critical shot at an enemy

Target: 1 enemy within a range of 8m
Cast Time: 2.033 sec
Hold Time: 0.8 sec
Cooldown: 15 sec
Chance to [Mortal Wound] 75%
Lv 10: ATK 1282%
Lv 11: ATK 1346%
Lv 12: ATK 1410%
Surpassing Shot
Surpassing Shot

[Physical damage] Grievous damage on a single enemy

Target: 1 enemy within a range of 9m
Cast Time: 1.367 sec
Hold Time: 3.9 sec
Cooldown: 20 sec
Chance to [Mortal Wound] 100% · Ignores DEF 50
Lv 10: ATK 1805%
Lv 11: ATK 1896%
Lv 12: ATK 1986%
Double-Gun Shot Pistol + Pistol

A stance for the dual pistols. It has the poorest accuracy but the fastest firing speed.

ATK +0%
Ignore DEF 2%
Fire RES 0
Melee DEF 0
ASPD 200
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 0
Immunity 0
Lightning RES 0
Magic DEF 0
Evasion 5%
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
2 Hits · Range 9m · Single · Ground & Air | Level 25 Bonus: ASPD +20% ACC +35 Evasion +5%
Westraid
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: Duration 60 sec · ATK SPD +16% · ACC -25
Lv 11: Duration 63 sec · ATK SPD +16% · ACC -23 · AR +1
Lv 12: Duration 66 sec · ATK SPD +17% · ACC -22 · AR +1
Bloody Overdrive
Bloody Overdrive

[Physical damage] Fires mercilessly in all directions at surrounding enemies

Target: Range 0-7.5 m | Up to 8 enemies
Cast Time: 1.6 sec
Hold Time: 3.57 sec
Cooldown: 10 sec
Lv 10: ATK 468%
Lv 11: ATK 491%
Lv 12: ATK 514%
Quattro Firing
Quattro Firing

[Physical damage] Fires 4 rapid shots at a single enemy

Target: 1 enemy within a range of 9m
Cast Time: 1.033 sec
Hold Time: 2.07 sec
Cooldown: 15 sec
Lv 10: ATK 1192%
Lv 11: ATK 1251%
Lv 12: ATK 1311%
R.I.P.
R.I.P.

[Physical damage] Fires a series of rapid shots at an enemy with dual pistols

Target: 1 enemy within a range of 9m
Cast Time: 1 sec
Hold Time: 3.53 sec
Cooldown: 20 sec
Lv 10: ATK 1892%
Lv 11: ATK 1986%
Lv 12: ATK 2081%
Outrage Shot Pistol + Pistol Veteran

Upgraded version of dual pistols. Fires a series of rapid shots at an enemy.
A rare stance manual, obtainable only from stance shop

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 214
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 0
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
4 Hits · Range 9m · Single · Ground & Air | Level 25 Bonus: ASPD +25% ACC +40
Sapping Shots
Sapping Shots

[Physical damage] Fires at enemy (Unable to move the lower half of own body)

Target: 1 enemy within a range of 6m
Cast Time: 0 sec
Hold Time: 2.37 sec
Cooldown: 10 sec
Chance to [Mortal Wound] 25%
Lv 10: ATK 1050%
Lv 11: ATK 1102%
Lv 12: ATK 1155%
Octet-stream
Octet-stream

[Physical damage] Fires 8 times consecutively

Target: 1 enemy within a range of 7m
Cast Time: 1.033 sec
Hold Time: 2.53 sec
Cooldown: 10 sec
Lv 10: ATK 2264%
Lv 11: ATK 2377%
Lv 12: ATK 2490%
Dancing Revolvers
Dancing Revolvers

[Physical damage] A frenzy of graceful shots at enemies

Target: Range 0-8 m | Radius 4 m | Up to 6 enemies
Cast Time: 1.367 sec
Hold Time: 3.67 sec
Cooldown: 15 sec
Chance to [Mortal Wound] 50%
Lv 10: ATK 1346%
Lv 11: ATK 1413%
Lv 12: ATK 1480%
Desperados
Desperados

[Physical damage] Random shots at enemies

Target: 1 enemy within a range of 9m
Cast Time: 1.533 sec
Hold Time: 5.53 sec
Cooldown: 20 sec
Ignores DEF 50 · Chance to [Mortal Wound] 100%
Lv 10: ATK 2304%
Lv 11: ATK 2419%
Lv 12: ATK 2534%
Standing Shot Rifle

A basic standing stance for a rifle. It has both accuracy and speed.

ATK +0%
Ignore DEF 2%
Fire RES 0
Melee DEF 0
ASPD 187
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 50
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 13.5m · Single · Ground & Air | Level 25 Bonus: ASPD +8% ACC +30 Crit +9%
Birdfall
Birdfall

[Physical damage] A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

Target: 1 airborne enemy within a range of 14m
Cast Time: 0.8 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 9: ATK 1077%
Lv 10: ATK 1134%
Lv 11: ATK 1190%
Lv 12: ATK 1247%
Blind Flash
Blind Flash

Fires flares to reduce enemy accuracy

Target: Range 3-14 m | Radius 4 m | Up to 15 enemies
Cast Time: 1.333 sec
Hold Time: 0.97 sec
Cooldown: 0 sec
Lv 9: Chance to [Darkness] 80% for 19 sec
Lv 10: Chance to [Darkness] 80% for 20 sec
Lv 11: Chance to [Darkness] 80% for 21 sec
Lv 12: Chance to [Darkness] 80% for 22 sec
Head Shot
Head Shot

[Physical damage] Targets head of enemy with a critical shot

Target: 1 enemy within a range of 14m
Cast Time: 1.9 sec
Hold Time: 0.97 sec
Cooldown: 10 sec
Ignores DEF 25
Lv 9: ATK 484%
Lv 10: ATK 509%
Lv 11: ATK 535%
Lv 12: ATK 561%
Undercovering Fire
Undercovering Fire

[Physical damage] Fires bursts of shots into a dense group of enemies

Target: Up to 6 enemies 9m away and within a 2.5m radius
Cast Time: 0.733 sec
Hold Time: 4 sec
Cooldown: 15 sec
Chance to [Fear] 25%
Lv 9: ATK 313%
Lv 10: ATK 330%
Lv 11: ATK 346%
Lv 12: ATK 363%
Precision Strike
Precision Strike

[Physical damage] Aims carefully at enemies, striking him in a critical area

Target: 1 enemy within a range of 14m
Cast Time: 2.6 sec
Hold Time: 0.77 sec
Cooldown: 20 sec
Lv 9: ATK 712%
Lv 10: ATK 750%
Lv 11: ATK 787%
Lv 12: ATK 825%
Kneeling Shot Rifle Hold move

A kneeling stance for the rifle. It has very good accuracy with long range but forces the user to remain immobile while firing.

ATK +20%
Ignore DEF 2%
Fire RES 0
Melee DEF 0
ASPD 187
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 60
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion
MSPD -100% | Limit 6.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 18m · Single · Ground & Air | Level 25 Bonus: ASPD +8% ACC +35 Crit +18%
Charging Shot
Charging Shot

[Physical damage] Fires an explosive shot that blows enemies away

Target: 1 enemy within a range of 19m
Cast Time: 2 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: ATK 408%
Lv 11: ATK 428%
Lv 12: ATK 448%
Pierce
Pierce

[Physical damage] Shoots down the immediate line of enemies

Target: Range 0-19 m | Width 5 m | Up to 8 enemies
Cast Time: 2.6 sec
Hold Time: 1.13 sec
Cooldown: 10 sec
Lv 10: ATK 218%
Lv 11: ATK 228%
Lv 12: ATK 239%
Execution Shooter
Execution Shooter

[Physical damage] A carefully aimed shot that attacks enemies in a critical area

Target: 1 enemy within a range of 20m
Cast Time: 3 sec
Hold Time: 2.7 sec
Cooldown: 60 sec
Lv 10: ATK 1518%
Lv 11: ATK 1593%
Lv 12: ATK 1669%
Encounter shot Rifle Veteran

A shooting stance which can attack adjacent enemies using the bayonet
A rare stance manual, obtainable only from boss drops

ATK +0%
Ignore DEF 2%
Fire RES 0
Melee DEF 0
ASPD 230
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 30
Immunity 0
Lightning RES 0
Magic DEF 0
Block 10
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 13.5m · Single · Ground & Air | Level 25 Bonus: ASPD +10% ACC +30 Crit +6% Block +10
Glint
Glint

[Physical damage] Stabs enemy before finishing off with an assault using the butt of the bayonet

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.03 sec
Cooldown: 0 sec
Chance to [Mortal Wound] 25%
Lv 10: ATK 466%
Lv 11: ATK 489%
Lv 12: ATK 512%
Bayonet Assault
Bayonet Assault

[Physical damage] Starts with a blade assault before finishing with a shot to the head

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.6 sec
Cooldown: 0 sec
Chance to [Stun] 50%
Lv 10: ATK 330%
Lv 11: ATK 346%
Lv 12: ATK 363%
Incising Attack
Incising Attack

[Physical damage] Stabs the enemy twice before opening fire

Target: Up to 3 enemies
Cast Time: 0 sec
Hold Time: 4.3 sec
Cooldown: 10 sec
Chance to [Mortal Wound] 33%
Lv 10: ATK 750%
Lv 11: ATK 787%
Lv 12: ATK 825%
Shooting Star
Shooting Star

[Physical damage] Before moving closer to finish enemy off with a stab, it fires successive shots

Target: 1 enemy
Cast Time: 1 sec
Hold Time: 4.6 sec
Cooldown: 20 sec
Chance to [Mortal Wound] 50% · Ignores DEF 50
Lv 10: ATK 1418%
Lv 11: ATK 1488%
Lv 12: ATK 1559%
Flintlock Rifle Expert

An enhanced Standing Shot Stance that amplifies accuracy and attack
You can buy it from Expert Stance shop of Master Guardian with 2 Elemental Jewels and 1 Aquarius symbol

ATK +45%
Ignore DEF 2%
Fire RES 0
Melee DEF 0
ASPD 167
Penetration 5
Ice RES 0
Shoot DEF -20%
Accuracy 40
Immunity 0
Lightning RES 0
Magic DEF -10%
Block & Evasion
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 15m · Single · Ground & Air | Level 25 Bonus: ASPD +15% ACC +15 Crit +17% Penetration +20
Shootdown Shot
Shootdown Shot

[Physical damage] A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

Target: 1 airborne enemy within a range of 17m
vs Armor: Soft +65% Medium +25%
Cast Time: 0.533 sec
Hold Time: 1.17 sec
Cooldown: 3 sec
Ignores DEF 30 · Invisibility detection
Lv 9: ATK 769%
Lv 10: ATK 810%
Lv 11: ATK 850%
Lv 12: ATK 891%
Swift Shot
Swift Shot

[Physical damage] Aims and shoots with deadly speed and accuracy

Target: 1 enemy within a range of 16m
vs Armor: Soft +50% Medium +15% Metal -5%
Cast Time: 0.367 sec
Hold Time: 1.33 sec
Cooldown: 6 sec
Ignores DEF 30 · ATK x2 to casting (ATK x4 to monster)
Lv 9: ATK 457%
Lv 10: ATK 482%
Lv 11: ATK 506%
Lv 12: ATK 530%
Penetration Shot
Penetration Shot

[Physical damage] Shoots down the immediate line of enemies

Target: Range 1-15 m | Width 9 m | Up to 6 enemies
Cast Time: 0.867 sec
Hold Time: 1.2 sec
Cooldown: 8 sec
Ignores DEF 50 · ATK x2 to casting (ATK x4 to monster)
Lv 9: ATK 209%
Lv 10: ATK 220%
Lv 11: ATK 231%
Lv 12: ATK 242%
Target Check
Target Check

Confirms the enemy you are going to attack

Target: Range 0-15 m | Radius 8 m | Up to 3 enemies
Cast Time: 0 sec
Hold Time: 0.87 sec
Cooldown: 10 sec
Lv 9: Chance to [Expose] 100% for 23 sec · Enemy's shoot damage receive +46%
Lv 10: Chance to [Expose] 100% for 25 sec · Enemy's shoot damage receive +50%
Lv 11: Chance to [Expose] 100% for 27 sec · Enemy's shoot damage receive +54% · Move SPD -20% · ATK -10% · DEF -30 · AR -1 · DR -2
Lv 12: Chance to [Expose] 100% for 29 sec · Enemy's shoot damage receive +58% · Move SPD -20% · ATK -10% · DEF -30 · AR -1 · DR -2
Accuracy Shot
Accuracy Shot

[Physical damage] Adopts a stable pose and shoots the enemy

Target: 1 enemy within a range of 17m
vs Armor: Soft +20% Medium +30% Metal -5%
Cast Time: 1.333 sec
Hold Time: 1.3 sec
Cooldown: 18 sec
Ignores DEF 75 · Chance to [Slow] 50% · Ignore Invulnerable
Lv 9: ATK 1520%
Lv 10: ATK 1600%
Lv 11: ATK 1680%
Lv 12: ATK 1760%
Shotgun Blaster Shotgun

A marksmanship stance for a shotgun. It is faster than a rifle but its accuracy is lower. It allows the user to attack several enemies simultaneously.

ATK -20%
Ignore DEF 2%
Fire RES 0
Melee DEF 0
ASPD 190
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 20
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 11.25m · Splash 100% · Up to 4 targets · Ground & Air | Level 25 Bonus: ASPD +12% ACC +40 Crit +6%
Menace Shot
Menace Shot

Strikes terror into enemies by firing a blank cartridge into the air

Target: Range 8 m | Up to 15 enemies
Cast Time: 1.5 sec
Hold Time: 0.83 sec
Cooldown: 0 sec
Lv 10: Chance to [Fear] 66% for 20 sec
Lv 11: Chance to [Fear] 66% for 21 sec
Lv 12: Chance to [Fear] 66% for 22 sec
Implosion
Implosion

[Physical damage] At immediate enemy, it fires a powerful shot

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.3 sec
Cooldown: 10 sec
Lv 10: ATK 1360%
Lv 11: ATK 1428%
Lv 12: ATK 1496%
Claymore
Claymore

[Physical damage] Fires a powerful shot at a distant enemy

Target: Range 0-12 m | Radius 3 m | Up to 8 enemies
Cast Time: 1.5 sec
Hold Time: 1.8 sec
Cooldown: 20 sec
Lv 10: ATK 648%
Lv 11: ATK 680%
Lv 12: ATK 712%
Gigantic Blaster Shotgun Veteran

Developed from shotgun. Attacks multiple enemies.
A rare stance manual, obtainable only from stance shop

ATK -20%
Ignore DEF 2%
Fire RES 0
Melee DEF 0
ASPD 204
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 20
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
2 Hits · Range 11.25m · Splash 100% · Up to 4 targets · Ground & Air | Level 25 Bonus: ASPD +16% ACC +45 Crit +10%
Glitter
Glitter

[Physical damage] Light-speed buckshots at enemies

Target: Range 0-8 m | Radius 3 m | Up to 3 enemies
Cast Time: 0 sec
Hold Time: 2.1 sec
Cooldown: 15 sec
Lv 10: ATK 876%
Lv 11: ATK 919%
Lv 12: ATK 963%
Blowback
Blowback

[Physical damage] Fires an explosive shot that blows enemies away

Target: Range 0-9 m | Radius 3 m | Up to 6 enemies
Cast Time: 1.367 sec
Hold Time: 1.2 sec
Cooldown: 20 sec
Chance to [Mortal Wound] 50%
Lv 10: ATK 996%
Lv 11: ATK 1045%
Lv 12: ATK 1095%
Bullet Slug
Bullet Slug

[Physical damage] Critical attack with Buckshots

Target: Range 0-10 m | Radius 3 m | Up to 6 enemies
Cast Time: 1.367 sec
Hold Time: 1.2 sec
Cooldown: 25 sec
Chance to [Mortal Wound] 100%
Lv 10: ATK 1046%
Lv 11: ATK 1098%
Lv 12: ATK 1150%
Steel Baton
Steel Baton

[Physical damage] Attack enemy with Iron Buckshots

Target: Range 0-11 m | Radius 3 m | Up to 6 enemies
Cast Time: 1.7 sec
Hold Time: 1.2 sec
Cooldown: 30 sec
Chance to [Mortal Wound] 50% · Ignores DEF 50
Lv 10: ATK 1420%
Lv 11: ATK 1491%
Lv 12: ATK 1562%
Superior Blaster Shotgun Expert

Enhanced shooting skill which attacks enemies with strong buckshot while travelling quickly
You can buy it from Expert Stance shop of Master Guardian with 2 Elemental Jewels and 1 Gemini symbol

ATK -5%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 204
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 25
Immunity 0
Lightning RES 0
Magic DEF -10%
Block & Evasion
MSPD +10% | Limit 6.50
Mental RES 0
Debuff DEF 0
2 Hits · Range 10.5m · Splash 100% · Up to 4 targets · Ground & Air | Level 25 Bonus: ASPD +25% ACC +35 Crit +10% Penetration +15
Hound
Hound

Control the team with abundant knowledge about hunting. Cancelled when the stance is changed.

Target: Range 8 m | All squad members
Cast Time: 1.5 sec
Hold Time: 0.83 sec
Cooldown: 180 sec
Lv 9: Duration 370 sec · ATK to monster +18% · Critical +9%
Lv 10: Duration 400 sec · ATK to monster +20% · Critical +10%
Lv 11: Duration 430 sec · ATK to monster +21% · Critical +10%
Lv 12: Duration 460 sec · ATK to monster +23% · Critical +11%
Polluted Shot
Polluted Shot

[Physical damage] Shoot buckshots of biological waste and damage enemies within certain range

Target: Range 2-10 m | Radius 4 m | Up to 5 enemies
vs Armor: Soft -25%
Cast Time: 1.7 sec
Hold Time: 1.2 sec
Cooldown: 10 sec
Chance to [Corrosion] 100%
Lv 9: ATK 1105%
Lv 10: ATK 1164%
Lv 11: ATK 1222%
Lv 12: ATK 1280%
Encounter Stroke
Encounter Stroke

[Physical damage] Cause maximum damage to enemies. Cannot damage enemies in midair.

Target: Range 0-5 m | Radius 3 m | Up to 5 enemies
vs Armor: Medium +10% Metal -15%
Cast Time: 0 sec
Hold Time: 2.1 sec
Cooldown: 15 sec
Lv 9: ATK 1411% · Ignores DEF 30 · 23% chance to ATK x1.5 times
Lv 10: ATK 1486% · Ignores DEF 30 · 25% chance to ATK x1.5 times
Lv 11: ATK 1560% · Ignores DEF 30 · 30% chance to ATK x1.5 times
Lv 12: ATK 1634% · Ignores DEF 30 · 30% chance to ATK x1.5 times
Execution
Execution

[Physical damage] Approach enemy and deliver final blow

Target: 1 enemy
vs Armor: Soft +25% Medium +25% Metal +50%
Cast Time: 0 sec
Hold Time: 3.3 sec
Cooldown: 18 sec
Ignores DEF 50 · Chance to [Mortal Wound] 100%
Lv 9: ATK 1846%
Lv 10: ATK 1944%
Lv 11: ATK 2041%
Lv 12: ATK 2138%
Blow Impact
Blow Impact

[Physical damage] Shoot buckshot at a long range. Enemies will fly..

Target: Range 2-10 m | Radius 5 m | Up to 6 enemies
vs Armor: Soft +10% Medium +20% Metal -15%
Cast Time: 1.5 sec
Hold Time: 1.8 sec
Cooldown: 20 sec
Lv 9: ATK 1444% · Ignores DEF 40 · 23% chance to ATK x1.5 times
Lv 10: ATK 1520% · Ignores DEF 40 · 25% chance to ATK x1.5 times
Lv 11: ATK 1596% · Ignores DEF 40 · 30% chance to ATK x1.5 times
Lv 12: ATK 1672% · Ignores DEF 40 · 30% chance to ATK x1.5 times