Jose Corthasar

Jose Corthasar

Armor: Leather Metal
Claude Baudez Alejandro Jose Corthasar Claire Grandma [Chain of the Past] AR +1, Skill damage to colony +25

Overview

Jose Corthasar, a veteran cannon trooper in Port of Coimbra, where he is in charge of security. He has tried to manufacture gunpowder himself, because the Mainland did not provide the New World with gunpowder. He is the only character who can use the cannon stance.

Base Stats

STR 50
AGI 50
CON 50
DEX 70
INT 50
CHA 40
Total: 310
Siege Mode Job Skill: Siege Mode

Relinquishes Move SPD for a strong and accurate attack

Cast Time: 0 sec
Hold Time: 0.2 sec
Cooldown: 60 sec
Lv 10: Duration 180 sec · Move SPD -80% · ATK, ATK SPD, ACC, Cast SPD, Critical +10%
Lv 11: Duration 180 sec · Move SPD -80% · ATK, ATK SPD, ACC, Cast SPD, Critical +11% · AR +1
Lv 12: Duration 180 sec · Move SPD -80% · ATK, ATK SPD, ACC, Cast SPD, Critical +12% · AR +1

Weapons & Stances

Bare hands: Bare Knuckle

Stances

Bare Knuckle

A fighting stance using bare hands. No special features.

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 167
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion
MSPD +0% | Limit 7.50
Mental RES 0
Debuff DEF 0
2 Hits · Single · Ground
Blandir Cruz Polearm

A slashing stance for the Polearm. You can attack several enemies at the same time within a large radius.

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 170
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Block 10
MSPD +0% | Limit 7.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 2m · Splash 75% · Up to 3 targets · Ground | Level 25 Bonus: ASPD +25% Crit +10% Block +10
Blandir Cadena
Blandir Cadena

[Physical damage] Drives enemies back with unrelenting pierces and slashes

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.95 sec
Cooldown: 0 sec
ATK to [Heavy Armor] +50%
Lv 10: ATK 1044%
Lv 11: ATK 1096%
Lv 12: ATK 1148%
Gigante Marcha
Gigante Marcha

[Physical damage] Drives back enemies with the whirling of your weapon

Target: Up to 5 enemies
Cast Time: 0 sec
Hold Time: 3.93 sec
Cooldown: 10 sec
Lv 10: ATK 728%
Lv 11: ATK 764%
Lv 12: ATK 800%
Tierra Choque
Tierra Choque

[Physical damage] By slamming your weapon to the ground, it creates a devastating shock wave

Target: Up to 5 enemies
Cast Time: 1.367 sec
Hold Time: 1.57 sec
Cooldown: 20 sec
Chance to [Stun] 30%
Lv 10: ATK 961%
Lv 11: ATK 1010%
Lv 12: ATK 1058%
Penetrar Cruz Polearm

A piercing stance for the Spear. It has a long range and uses swift, simple movements, making it advantageous for one-on-one combat.

ATK +10%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 145
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion
MSPD +0% | Limit 7.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 2.5m · Single · Ground | Level 25 Bonus: ASPD +25% Crit +16%
Harpoon
Harpoon

[Physical damage] Thrusts spear upwards to attack airborne enemies. Ineffective on enemies on the ground.

Target: 1 airborne enemy
Cast Time: 0 sec
Hold Time: 2.63 sec
Cooldown: 0 sec
Lv 10: ATK 1262%
Lv 11: ATK 1325%
Lv 12: ATK 1388%
Falange Locura
Falange Locura

[Physical damage] A series of stabs and pierces with a spear

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.72 sec
Cooldown: 10 sec
ATK to [Heavy Armor] +50%
Lv 10: ATK 992%
Lv 11: ATK 1041%
Lv 12: ATK 1091%
Ciento Penetrar
Ciento Penetrar

[Physical damage] Charges through a group of enemies with lightning speed

Target: Range 0-10 m | Width 3 m | Up to 5 enemies
Cast Time: 1.2 sec
Hold Time: 2 sec
Cooldown: 20 sec
Lv 10: ATK 412%
Lv 11: ATK 432%
Lv 12: ATK 453%
Mighty Cruz Polearm Veteran

You can attack several enemies at the same time with long and wide reach
A rare stance manual, obtainable only from stance shop

ATK +5%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 170
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Block 10
MSPD +0% | Limit 7.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 2m · Splash 85% · Up to 4 targets · Ground | Level 25 Bonus: ASPD +30% Crit +12% Block +10
Sharp Scythe
Sharp Scythe

[Physical damage] A running sweep for legs of the enemies

Target: Range 0-6 m | Width 3 m | Up to 5 enemies
Cast Time: 0 sec
Hold Time: 2.17 sec
Cooldown: 7 sec
Lv 10: ATK 540%
Lv 11: ATK 567%
Lv 12: ATK 594%
Energy Boom
Energy Boom

[Physical damage] Brandish weapon to accumulate energy, then deliver an explosive stab to enemies

Target: Up to 6 enemies
Cast Time: 1.367 sec
Hold Time: 1.6 sec
Cooldown: 10 sec
Ignores DEF 30 · ATK to [Heavy Armor] +50%
Lv 10: ATK 1104%
Lv 11: ATK 1159%
Lv 12: ATK 1214%
Savage hash
Savage hash

[Physical damage] Slashes mercilessly at one enemy

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.97 sec
Cooldown: 15 sec
Ignores DEF 40
Lv 10: ATK 2596%
Lv 11: ATK 2725%
Lv 12: ATK 2855%
Demonic Discharge
Demonic Discharge

[Physical damage] Frontal slashing flurry with a spear at multiple enemies

Target: Up to 6 enemies
Cast Time: 0 sec
Hold Time: 3.3 sec
Cooldown: 20 sec
Ignores DEF 50 · ATK to [Heavy Armor] +50%
Lv 10: ATK 1266%
Lv 11: ATK 1329%
Lv 12: ATK 1392%
Siege Burst Cannon

An artillery stance using the siege gun over the shoulder. It has a very long range and great power. Deals heavy damage to colonies. Normal attack and melee attack are impossible.

ATK +0%
Ignore DEF 2%
Fire RES 0
Melee DEF 0
ASPD 190
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 20
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 15m · Splash 50% · Up to 3 targets · Ground & Air | Level 25 Bonus: ASPD +10% ACC +30
Cannon Shot
Cannon Shot

[Physical damage] Fires an explosive shot from a cannon, dealing powerful splash damage

Target: Range 5-15 m | Radius 5 m | Up to 7 enemies
Cast Time: 1.033 sec
Hold Time: 1.6 sec
Cooldown: 0 sec
Lv 10: ATK 252% · To colony: 10 + (Base AR * 0.25) + Weapon AR * 1.25
Lv 11: ATK 264% · To colony: 11 + (Base AR * 0.25) + Weapon AR * 1.25
Lv 12: ATK 277% · To colony: 12 + (Base AR * 0.25) + Weapon AR * 1.25
Wagenlenker
Wagenlenker

[Physical damage] Takes down immediate enemies with a strike from a shoulder-borne cannon

Target: Up to 3 enemies
Cast Time: 0 sec
Hold Time: 4.73 sec
Cooldown: 10 sec
Lv 10: ATK 803%
Lv 11: ATK 844%
Lv 12: ATK 884%
Siege Cannon Shot
Siege Cannon Shot

[Physical damage] A more potent form of the Cannon Shot, with greater splash damage

Target: Range 7.5-20 m | Radius 5 m | Up to 10 enemies
Cast Time: 1.033 sec
Hold Time: 1.8 sec
Cooldown: 20 sec
Lv 10: ATK 366% · To colony: 20 + (Base AR * 0.25) + Weapon AR * 5
Lv 11: ATK 384% · To colony: 21 + (Base AR * 0.25) + Weapon AR * 5
Lv 12: ATK 402% · To colony: 22 + (Base AR * 0.25) + Weapon AR * 5
Gigantic Marksmanship Cannon Veteran

An artillery stance using the siege cannon in the ribs. It has adequate range and unique capabilities. Normal attack is possible.
A rare stance manual, obtainable only from stance shop

ATK +0%
Ignore DEF 2%
Fire RES 0
Melee DEF 0
ASPD 400
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 0
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 15m · Splash 50% · Up to 4 targets · Ground & Air | Level 25 Bonus: ASPD +10% ACC +35
Gloom Shot
Gloom Shot

[Physical damage] A shot which blinds the enemy

Target: Range 5-15 m | Radius 5 m | Up to 6 enemies
Cast Time: 1.033 sec
Hold Time: 1.6 sec
Cooldown: 0 sec
Chance to [Darkness] 20%
Lv 10: ATK 236%
Lv 11: ATK 247%
Lv 12: ATK 259%
Blazing Shot
Blazing Shot

[Physical damage] Fire an explosive shot that incinerates enemies

Target: Range 5-15 m | Radius 5 m | Up to 6 enemies
Cast Time: 1.033 sec
Hold Time: 1.6 sec
Cooldown: 10 sec
Chance to [Burn] 20%
Lv 10: ATK 314%
Lv 11: ATK 329%
Lv 12: ATK 345%
Roar Shot
Roar Shot

[Physical damage] An ear-splitting shot that paralyse the enemy

Target: Range 5-15 m | Radius 5 m | Up to 6 enemies
Cast Time: 1.033 sec
Hold Time: 1.6 sec
Cooldown: 15 sec
Chance to [Stun] 20%
Lv 10: ATK 354%
Lv 11: ATK 371%
Lv 12: ATK 389%
Heavy Smashing
Heavy Smashing

[Physical damage] Use a strong heavy shell to give a huge shock to enemy

Target: Range 6.5-18 m | Radius 5 m | Up to 12 enemies
Cast Time: 1.7 sec
Hold Time: 1.8 sec
Cooldown: 20 sec
Lv 10: ATK 492%
Lv 11: ATK 516%
Lv 12: ATK 541%