MBoma

MBoma

Armor:CoatRobe

Overview

M'Boma, a wizard from Absinia who is interested in the New Continent. He can use cursing and fire magics with staffs and bracelets of fire.

Base Stats

STR30
AGI30
CON60
DEX40
INT70
CHA70
Total: 300
Power of AbsiniaJob Skill: Power of Absinia

Increases HP for a short time through the special body training method of the Absinia warriors

Cast Time: 0 sec
Hold Time: 1.2 sec
Cooldown: 30 sec
Lv 10: Duration: 40 sec · Skill Evasion +5% · HP +10%
Lv 11: Duration: 40 sec · Skill Evasion +5% · HP +11% · DR +1
Lv 12: Duration: 40 sec · Skill Evasion +6% · HP +12% · DR +1

Weapons & Stances

Fire Bracelet:Possession Fire

Stances

Illusionist

A magical stance for witchcraft. It consists of mainly indirect De-buff spells.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD170
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES15
Debuff DEF0
1 Hit · Range 10m · Single · Ground & Air
Sandman
Sandman

Put all enemies in a certain range to sleep

Target: Range 2-7.5 m | Radius 5 m | All enemies
Cast Time: 1.167 sec
Hold Time: 1 sec
Cooldown: 10 sec
Lv 10: Chance to [Sleep] 80% for 20 sec
Lv 11: Chance to [Sleep] 80% for 21 sec
Lv 12: Chance to [Sleep] 80% for 22 sec
Magical Piercing
Magical Piercing

Reduces Fire, Ice, Lightning,Mental RES to all enemies in a certain area

Target: Range 2-7.5 m | Radius 5 m | All enemies
Cast Time: 1.167 sec
Hold Time: 1 sec
Cooldown: 10 sec
Lv 10: Duration: 30.0 sec · Chance to [Magical Piercing] 100% (All RES -75)
Lv 11: Duration: 31.5 sec · Chance to [Magical Piercing] 100% (All RES -80)
Lv 12: Duration: 33.0 sec · Chance to [Magical Piercing] 100% (All RES -85)
Ritardi
Ritardi

Reduces the Move SPD of enemies

Target: Range 2-7.5 m | Radius 5 m | All enemies
Cast Time: 1.167 sec
Hold Time: 1 sec
Cooldown: 10 sec
Lv 10: Chance to [Ritardi] 80% · Enemy's ATK and Move SPD -60% for 16 sec
Lv 11: Chance to [Ritardi] 80% · Enemy's ATK and Move SPD -63% for 16.8 sec · Enemy's AR -1
Lv 12: Chance to [Ritardi] 80% · Enemy's ATK and Move SPD -66% for 17.6 sec · Enemy's AR -1
Invisible Stalker
Invisible Stalker

Grants invisibility to allies. An invisible character cannot be attacked until he is detected, but cannot use any skill. After using it, [Skill Standby] buff is applied.

Target: Range 12 m | All squad members
Cast Time: 2.633 sec
Hold Time: 1.63 sec
Cooldown: 60 sec
Lv 10: Duration: 40.0 sec · After use, applying [Skill Standby] buff
Lv 11: Duration: 42.5 sec · After use, applying [Skill Standby] buff
Lv 12: Duration: 45.0 sec · After use, applying [Skill Standby] buff
Possession Fire

A basic stance for Fire spells. Beginner-middle Fire spells can be used.

ATK+25%
Ignore DEF0%
Fire RES15
Melee DEF0
ASPD170
Penetration0
Ice RES-25
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 9m · Single · Ground & Air
Fireball
Fireball

Casts a devastating fireball that incinerates all enemies in its path

Target: Range 1.5-8 m | Radius 3 m | Up to 5 enemies
Cast Time: 0.9 sec
Hold Time: 1.33 sec
Cooldown: 0 sec
Lv 10: ATK: 229%
Lv 11: ATK: 241%
Lv 12: ATK: 253%
Burning Hands
Burning Hands

Imbues the attacks of allies with additional fire damage and grants them resistance to fire

Target: Range 12 m | All squad members
Cast Time: 0.367 sec
Hold Time: 1.7 sec
Cooldown: 0 sec
Lv 10: Duration: 200 sec · Fire ATK +40 · Fire RES +15
Lv 11: Duration: 210 sec · Fire ATK +43 · Fire RES +15
Lv 12: Duration: 220 sec · Fire ATK +46 · Fire RES +15
Flame Ground
Flame Ground

Sets [Flame Ground] inflicting constant Fire ATK

Target: Applied to targeted location
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 15 sec
Lv 10: ATK: 1778%
Lv 11: ATK: 1866%
Lv 12: ATK: 1955%
Anathema

A strong magic stance in the dark system. It is mainly composed of critical magic curses.
Acquirement method: A rare stance manual, obtainable only from boss drops
Acquirement level: Veteran

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD170
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES20
Debuff DEF0
1 Hit · Range 10m · Single · Ground & Air
Confusion
Confusion

Disables use of skills by confusing the enemy

Target: Range 2-7.5 m | Radius 5 m | All enemies
Cast Time: 0.9 sec
Hold Time: 1.3 sec
Cooldown: 12 sec
Lv 9: Chance to [Confusion] 80% for 23.5 sec
Lv 10: Chance to [Confusion] 80% for 25 sec
Lv 11: Chance to [Confusion] 80% for 26.5 sec
Lv 12: Chance to [Confusion] 80% for 28 sec
Enervation
Enervation

Decreases ATK SPD, Move SPD and Attack of enemies by 50% for 20 sec. Natural HP regen is halted.

Target: Range 2-7.5 m | Radius 5 m | All enemies
Cast Time: 0.9 sec
Hold Time: 1.3 sec
Cooldown: 12 sec
Lv 9: Chance to [Enervation] 80% for 19 sec
Lv 10: Chance to [Enervation] 80% for 20 sec
Lv 11: Chance to [Enervation] 80% for 21 sec
Lv 12: Chance to [Enervation] 80% for 22 sec
Curse
Curse

Curse enemies in a certain range and deals triple damage

Target: Range 2-7.5 m | Radius 5 m | All enemies
Cast Time: 0.9 sec
Hold Time: 1.3 sec
Cooldown: 12 sec
Lv 9: Chance to [Curse] 80% for 14 sec
Lv 10: Chance to [Curse] 80% for 15 sec
Lv 11: Chance to [Curse] 80% for 16 sec · Enemy's DR -1
Lv 12: Chance to [Curse] 80% for 17 sec · Enemy's DR -1
Destruction
Destruction

Dead enemies disappear

Target: Range 1-1.5 m | Fallen enemy
Cast Time: 7.667 sec
Hold Time: 2 sec
Cooldown: 240 sec
Lv 9: Disappearance of Dead enemies
Lv 10: Disappearance of Dead enemies
Lv 11: Disappearance of Dead enemies
Lv 12: Disappearance of Dead enemies
Stone Disease
Stone Disease

Immobilizes target but increases defense of the target

Target: Range 2-7.5 m | Radius 5 m | Up to 8 enemies
Cast Time: 2.633 sec
Hold Time: 1.63 sec
Cooldown: 60 sec
Lv 9: Chance to [Lithify] 80% for 37 sec
Lv 10: Chance to [Lithify] 80% for 40 sec
Lv 11: Chance to [Lithify] 80% for 43 sec
Lv 12: Chance to [Lithify] 80% for 46 sec
Levitation Flying

The ultimate stance for a wizard. It allows the user to fight airborne, but at a constant depletion of SP.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD170
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+25%|Limit 14.50
Mental RES0
Debuff DEF0
1 Hit · Range 12m · Splash 100% · Up to 2 targets · Ground & Air
Reverse
Reverse

Immobilize enemies by suspending them in the air

Target: Range 2.5-11.5 m | Radius 4 m | Up to 6 enemies
Cast Time: 1.867 sec
Hold Time: 1.73 sec
Cooldown: 15 sec
Lv 10: Chance to [Immobilize] 80% for 12 sec
Lv 11: Chance to [Immobilize] 80% for 13 sec
Lv 12: Chance to [Immobilize] 80% for 14 sec
Photon Splash
Photon Splash

Fires a series of Psychokinetic blasts

Target: Range 2-12 m | Radius 5 m | Up to 10 enemies
vs Armor: Metal +10%
Cast Time: 1.867 sec
Hold Time: 1.73 sec
Cooldown: 12 sec
Lv 10: ATK: 610%
Lv 11: ATK: 640%
Lv 12: ATK: 671%
Amplify
Amplify

Increase magical power

Cast Time: 0.533 sec
Hold Time: 1.53 sec
Cooldown: 60 sec
Lv 10: Duration: 180 sec · Mental ATK +40 · Move SPD -10% · SP +250
Lv 11: Duration: 198 sec · Mental ATK +43 · Move SPD -11% · SP +270 · AR +1
Lv 12: Duration: 216 sec · Mental ATK +46 · Move SPD -12% · SP +290 · AR +1 · DR +1
Hole of Darkness
Hole of Darkness

Creates a powerful gravity field that pins down all surrounding enemies

Target: Range 8 m | Up to 12 enemies
Cast Time: 2.367 sec
Hold Time: 1.67 sec
Cooldown: 22.5 sec
Lv 10: ATK: 380%
Lv 11: ATK: 399%
Lv 12: ATK: 418%
Evocation Fire

A high level stance for Fire spells. However, the character using this stance may only move at normal walking speed.

ATK+0%
Ignore DEF0%
Fire RES30
Melee DEF0
ASPD227
Penetration0
Ice RES-50
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Single · Ground & Air
Hell Breath
Hell Breath

To set enemies ablaze, it causes a jet of flame to burst forth from your hands

Target: Range 0-6 m | Angle 6 degrees | Up to 6 enemies
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 0 sec
Lv 10: ATK: 552%
Lv 11: ATK: 579%
Lv 12: ATK: 607%
Infernal Flames
Infernal Flames

A pillar of Flames of Hell blazes up from the ground, incinerating all enemies within range

Target: Range 5 m | Up to 8 enemies
Cast Time: 2.967 sec
Hold Time: 1.53 sec
Cooldown: 7.5 sec
Lv 10: ATK: 718%
Lv 11: ATK: 753%
Lv 12: ATK: 789%
Meteor Strike
Meteor Strike

Brings a blazing meteor down upon the heads of your enemies

Target: Range 1.5-8 m | Radius 6 m | Up to 15 enemies
Cast Time: 7 sec
Hold Time: 2.47 sec
Cooldown: 20 sec
Lv 10: ATK: 2018%
Lv 11: ATK: 2118%
Lv 12: ATK: 2219%
Domination Fire

An advanced stance using Fire spells. However, the character using this stance will suffer a decreased Move SPD.
Acquirement method: A rare stance manual, obtainable only from boss drops
Acquirement level: Veteran

ATK+25%
Ignore DEF0%
Fire RES50
Melee DEF0
ASPD217
Penetration0
Ice RES-75
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD-60%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Splash 100% · Up to 2 targets · Ground & Air
Firewall
Firewall

Summons a wall of fire

Target: Range 0-8 m | Width 4 m | Up to 8 enemies
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 10: ATK: 956%
Lv 11: ATK: 1003%
Lv 12: ATK: 1051%
Lava Plasma
Lava Plasma

Increases attack and fire resistance, but decreases ice resistance

Target: Range 12 m | All squad members
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 0 sec
Lv 10: Duration: 200 sec · Fire ATK +70 · Fire RES +30 · Ice RES -20
Lv 11: Duration: 210 sec · Fire ATK +75 · Fire RES +30 · Ice RES -20
Lv 12: Duration: 220 sec · Fire ATK +80 · Fire RES +30 · Ice RES -20
Blazing Pillar
Blazing Pillar

Summons a huge pillar of fire that sets enemies ablaze

Target: Range 1.5-8 m | Radius 8 m | Up to 10 enemies
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 15 sec
Lv 10: ATK: 1010%
Lv 11: ATK: 1060%
Lv 12: ATK: 1111%
Volcanic Eruption
Volcanic Eruption

Creates a volcanic eruption by accumulating magma beneath the ground

Target: Range 2-10 m | Radius 8 m | Up to 15 enemies
Cast Time: 4.833 sec
Hold Time: 1.6 sec
Cooldown: 30 sec
Lv 10: ATK: 1782%
Lv 11: ATK: 1871%
Lv 12: ATK: 1960%