Soho

Soho

Armor: Leather
Adelina Esperanza Pirate Adelina Alejandro Lhote Soho [Marine Heroes] AR +1, DR -1, ATK +20%, DEF -20

Overview

Soho, a part of the second generation of Coimbrans. He has a large store of SP and is also adept at physical attacks. He can use fortitudo and escrima.

Base Stats

STR 60
AGI 70
CON 50
DEX 60
INT 30
CHA 50
Total: 320
Soul of Wind Job Skill: Soul of Wind

Unifies with the wind to show agile, strong but smooth movement

Cast Time: 0 sec
Hold Time: 2.57 sec
Cooldown: 60 sec
Lv 10: Duration 120 sec · DEF Penetration +10 · Immunity +10 · Evasion +10 · Debuff RES +20
Lv 11: Duration 130 sec · DEF Penetration +11 · Immunity +11 · Evasion +11 · Debuff RES +21 · AR +1
Lv 12: Duration 140 sec · DEF Penetration +12 · Immunity +12 · Evasion +12 · Debuff RES +22 · AR +1

Weapons & Stances

Dagger: Escrima, Arnis

Stances

Fortitudo Rosario

A stance which allows the use of Buffs on allies

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 0
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Evasion 5%
MSPD +0% | Limit 6.50
Mental RES 20
Debuff DEF 0
Heal allies | Level 25 Bonus: Evasion +5%
Intensify
Intensify

Increases attack of allies

Target: Range 10 m | All squad members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: Duration 600 sec · ATK +15% · Acceleration Lv. 10 · Meditation Lv. 10
Lv 11: Duration 630 sec · ATK +16% · Acceleration Lv. 10 · Meditation Lv. 10 · AR +1
Lv 12: Duration 660 sec · ATK +17% · Acceleration Lv. 10 · Meditation Lv. 10 · AR +1
Fortify
Fortify

Increases the maximum HP of allies. Cannot be used in conjunction with [Acceleration].

Target: Range 10 m | All squad members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: Duration 600 sec · HP +20% · Intensify Lv. 10 · Meditation Lv. 10
Lv 11: Duration 630 sec · HP +21% · Intensify Lv. 10 · Meditation Lv. 10 · DR +1
Lv 12: Duration 660 sec · HP +22% · Intensify Lv. 10 · Meditation Lv. 10 · DR +1
Tactical Assistance Rosario Veteran

A stance which comprises of advanced buffs
A rare stance manual, obtainable only from stance shop

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 0
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Evasion 10%
MSPD +0% | Limit 6.50
Mental RES 20
Debuff DEF 0
Heal allies | Level 25 Bonus: Evasion +5%
Consolidation
Consolidation

Increases penetration rate

Target: Radius 10 m | Family members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 5 sec
Lv 10: Duration 600 sec · Penetration +10
Lv 11: Duration 630 sec · Penetration +11 · ATK +2%
Lv 12: Duration 660 sec · Penetration +12 · ATK +4%
Prompt Action
Prompt Action

Skill Cast time of your family decreases

Target: Radius 10 m | Family members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 5 sec
Lv 10: Duration 600 sec · Cast SPD +25%
Lv 11: Duration 630 sec · ATK SPD +2% · Cast SPD +27.5%
Lv 12: Duration 660 sec · ATK SPD +4% · Cast SPD +30%
Divine Bless
Divine Bless

Increases HP and SP regen of your family. Regeneration increases with level.

Target: Radius 10 m | Family members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 5 sec
Lv 10: Duration 600 sec · HP regen +500 · SP regen +100
Lv 11: Duration 630 sec · HP regen +550 · SP regen +110 · HP regen during knockdown
Lv 12: Duration 660 sec · HP regen +600 · SP regen +120 · HP and SP regen during knockdown
Refresh Mind
Refresh Mind

Clear mind of target to remove abnormal status, and reset all cooldowns for current stance

Target: 1 allied character
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 60 sec
HP -5000 · Cure [Stun], [Mortal Wound], [Confusion], [Enervation], [Petrify] · Reset cooldown of target character
Bare Knuckle

A fighting stance using bare hands. No special features.

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 167
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion —
MSPD +0% | Limit 7.50
Mental RES 0
Debuff DEF 0
2 Hits · Single · Ground
Escrima Dagger

A skill for dagger-fighting, also known as the Assasination Technique in Vespanola. Uses swift and continuous attacks and increases evasion, thus making it advantageous for one-on-one combat.

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 199
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Evasion 15%
MSPD +0% | Limit 7.50
Mental RES 0
Debuff DEF 0
3 Hits · Single · Ground | Level 25 Bonus: ASPD +15% Crit +20% Evasion +15%
Cortar en Recta
Cortar en Recta

[Physical damage] Impale enemies on your blade and rend him apart. Reduces defence of enemies.

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.42 sec
Cooldown: 0 sec
Ignores DEF 30
Lv 9: ATK 824%
Lv 10: ATK 868%
Lv 11: ATK 911%
Lv 12: ATK 954%
Dagger Venenosa
Dagger Venenosa

Applies venom on a dagger. Each subsequent attack can inflict 'Poisoning' on enemy.

Cast Time: 0 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 9: Duration 57 sec · Chance to [Poison] 28% with normal attack
Lv 10: Duration 60 sec · Chance to [Poison] 30% with normal attack
Lv 11: Duration 63 sec · Chance to [Poison] 32% with normal attack
Lv 12: Duration 66 sec · Chance to [Poison] 34% with normal attack
Baile Soleares
Baile Soleares

[Physical damage] A series of powerful slashes

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 4.44 sec
Cooldown: 10 sec
Lv 9: ATK 2240%
Lv 10: ATK 2358%
Lv 11: ATK 2475%
Lv 12: ATK 2593%
Ventaja Ligera
Ventaja Ligera

[Physical damage] Allows you to break through enemy lines with powerful slashes

Target: Range 0-8 m | Width 3 m | Up to 5 enemies
Cast Time: 0 sec
Hold Time: 3.33 sec
Cooldown: 15 sec
Chance to [Stun] 60%
Lv 9: ATK 587%
Lv 10: ATK 618%
Lv 11: ATK 648%
Lv 12: ATK 679%
Sierra Ilimitada
Sierra Ilimitada

[Physical damage] Strikes suddenly to catch enemies unawares

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.74 sec
Cooldown: 20 sec
Ignores DEF 30
Lv 9: ATK 1943%
Lv 10: ATK 2046%
Lv 11: ATK 2148%
Lv 12: ATK 2250%
Arnis Dagger Expert

A Stance that devastates enemies with blitzkrieg dagger attacks
You can buy it from Expert Stance shop of Master Guardian with 2 Elemental Jewels and 1 Capricornus symbol

ATK +60%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 200
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 45
Immunity 0
Lightning RES 0
Magic DEF 0
Evasion 15%
MSPD +0% | Limit 7.50
Mental RES 0
Debuff DEF +10%
3 Hits · Single · Ground | Level 25 Bonus: ASPD +25% ACC +15 Crit +25% Evasion +25% Penetration +20 Immunity +10
Lado Patada
Lado Patada

[Physical damage] Stabs the enemy lethally and kicks it into the air

Target: 1 enemy
vs Armor: Medium +40% Metal +20%
Cast Time: 0 sec
Hold Time: 2.53 sec
Cooldown: 0 sec
Lv 9: ATK 1003% · Chance to [Mortal Wound] 30% · Ignores DEF 20 · 18% chance to ignore DEF 50 · With 3 times accurate Skill, additional damage of 25% of enemy HP (Fixed additional damage for monsters)
Lv 10: ATK 1056% · Chance to [Mortal Wound] 30% · Ignores DEF 20 · 20% chance to ignore DEF 50 · With 3 times accurate Skill, additional damage of 25% of enemy HP (Fixed additional damage for monsters)
Lv 11: ATK 1108% · Chance to [Mortal Wound] 30% · Ignores DEF 20 · 22% chance to ignore DEF 50 · With 3 times accurate Skill, additional damage of 25% of enemy HP (Fixed additional damage for monsters)
Lv 12: ATK 1161% · Chance to [Mortal Wound] 30% · Ignores DEF 20 · 24% chance to ignore DEF 50 · With 3 times accurate Skill, additional damage of 25% of enemy HP (Fixed additional damage for monsters)
Asesinato
Asesinato

[Physical damage] Throw a dagger at a fallen enemy

Target: 1 enemy within a range of 12m
vs Armor: Medium +50% Metal +20%
Cast Time: 0 sec
Hold Time: 2.07 sec
Cooldown: 5 sec
Ignores DEF 30 · Ignores DEF additionally 10~40 · Chance to [Paralysis] 50% · With 3 times accurate Skill, additional damage of 25% of enemy HP (Fixed additional damage for monsters)
Lv 9: ATK 1392%
Lv 10: ATK 1466%
Lv 11: ATK 1539%
Lv 12: ATK 1612%
Intoxicacion
Intoxicacion

Applies venom on a dagger. Each subsequent attack can inflict 'Paralysis' on enemy.

Cast Time: 0 sec
Hold Time: 1.7 sec
Cooldown: 90 sec
Lv 9: Duration 57 sec · Chance to [Paralysis] 46% with normal attack
Lv 10: Duration 60 sec · Chance to [Paralysis] 50% with normal attack
Lv 11: Duration 63 sec · Chance to [Paralysis] 54% with normal attack · AR +1
Lv 12: Duration 66 sec · Chance to [Paralysis] 58% with normal attack · AR +1
Asalto
Asalto

[Physical damage] Attacks and paralyzes enemies

Target: Range 0-5 m | Radius 1 m | Up to 5 enemies
vs Armor: Medium +30%
Cast Time: 0 sec
Hold Time: 2.17 sec
Cooldown: 10 sec
Ignores DEF 40 · Ignores DEF additionally 10~40 · Chance to [Paralysis] 100% · With 3 times accurate Skill, additional damage of 25% of enemy HP (Fixed additional damage for monsters)
Lv 9: ATK 663%
Lv 10: ATK 698%
Lv 11: ATK 732%
Lv 12: ATK 767%
Rapida Ataque
Rapida Ataque

[Physical damage] Attacks the weak point of enemy

Target: 1 enemy
vs Armor: Medium +20% Metal +20%
Cast Time: 0 sec
Hold Time: 3.75 sec
Cooldown: 10 sec
Ignores DEF 50 · Ignores DEF additionally 10~40 · With 3 times accurate Skill, additional damage of 25% of enemy HP (Fixed additional damage for monsters)
Lv 9: ATK 2603%
Lv 10: ATK 2740%
Lv 11: ATK 2877%
Lv 12: ATK 3014%
Enhanced Tactics Rosario Expert

Enhances assistant skills. Team members can display powerful tactics depending on usage.
You can buy it from Expert Stance shop of Master Guardian with 2 Elemental Jewels and 1 Scorpio symbol

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF +20%
ASPD 0
Penetration 0
Ice RES 0
Shoot DEF -10%
Accuracy 100
Immunity 5
Lightning RES 0
Magic DEF -10%
Evasion 5%
MSPD +10% | Limit 6.50
Mental RES 20
Debuff DEF -30%
Heal allies | Level 25 Bonus: Evasion +20% Immunity +10
Principal
Principal

Provide basic buffs to team. The power can be doubled according to the circumstance.

Target: Radius 10 m | Family members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 30 sec
Lv 9: Duration 270 sec · Penetration +9 · ATK +18% · ATK to monster +18% · ATK SPD +18% · ACC +9 · Move SPD +14% · Immunity +9 · HP +27%
Lv 10: Duration 300 sec · Penetration +10 · ATK +20% · ATK to monster +20% · ATK SPD +20% · ACC +10 · Move SPD +15% · Immunity +10 · HP +30%
Lv 11: Duration 330 sec · Penetration +11 · ATK +22% · ATK to monster +22% · ATK SPD +22% · ACC +11 · Move SPD +16% · Immunity +11 · HP +33% · DR +1
Lv 12: Duration 360 sec · Penetration +12 · ATK +24% · ATK to monster +24% · ATK SPD +24% · ACC +12 · Move SPD +17% · Immunity +12 · HP +36% · AR +1 · DR +1
Melee Enhance
Melee Enhance

Provide a buff which enhances Melee attack

Target: 1 allied character
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 3 sec
Lv 9: Duration 270 sec · Melee ATK +14% · DEF +18 · HP +18%
Lv 10: Duration 300 sec · Melee ATK +15% · DEF +20 · HP +20%
Lv 11: Duration 330 sec · Melee ATK +16% · Immunity +6 · DEF +22 · HP +33% · DR +1
Lv 12: Duration 360 sec · Melee ATK +17% · Immunity +7 · DEF +24 · HP +36% · DR +1
Magic Enhance
Magic Enhance

Provide a buff which enhances Magic attack

Target: 1 allied character
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 3 sec
Lv 9: Duration 270 sec · Magic ATK +14% · Cast SPD +18% · SP +19%
Lv 10: Duration 300 sec · Magic ATK +15% · Cast SPD +20% · SP +20%
Lv 11: Duration 330 sec · Magic Penetration +6 · Magic ATK +16% · Cast SPD +22% · SP +21% · AR +1
Lv 12: Duration 360 sec · Magic Penetration +7 · Magic ATK +17% · Cast SPD +24% · SP +22% · AR +1
Shooting Enhance
Shooting Enhance

Provide a buff which enhances Shooting attack

Target: 1 allied character
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 3 sec
Lv 9: Duration 270 sec · Shooting ATK +14% · ATK SPD +14% · Critical +18% · ACC +14
Lv 10: Duration 300 sec · Shooting ATK +15% · ATK SPD +15% · Critical +20% · ACC +15
Lv 11: Duration 330 sec · DEF Penetration +6 · Shooting ATK +16% · ATK SPD +16% · Critical +22% · ACC +16 · AR +1
Lv 12: Duration 360 sec · DEF Penetration +7 · Shooting ATK +17% · ATK SPD +17% · Critical +24% · ACC +17 · AR +1
Escape Artist
Escape Artist

Cancel darkness type curse on squad members as well as detect invisibility. Increase resistance of darkness type curse for a given time.

Target: Range 10 m | All squad members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 2 sec
Lv 9: Duration 13.5 sec · Debuff RES +9 · Invisibility Detection · Cure [Darkness], [Deep Sleep], [Crescent Curse], [Pierced Wound] · Cancel [Gravitation], [Blood Curse], [Gloomy Present]
Lv 10: Duration 15.0 sec · Debuff RES +10 · Invisibility Detection · Cure [Darkness], [Deep Sleep], [Crescent Curse], [Pierced Wound], [Gravitation], [Blood Curse], [Gloomy Present], [Whole Cancellation]
Lv 11: Duration 30.0 sec · Debuff RES +11 · Invisibility Detection · Cure [Darkness], [Deep Sleep], [Crescent Curse], [Pierced Wound], [Gravitation], [Blood Curse], [Gloomy Present], [Whole Cancellation]
Lv 12: Duration 30.0 sec · Debuff RES +12 · Invisibility Detection · Cure [Darkness], [Deep Sleep], [Crescent Curse], [Pierced Wound], [Gravitation], [Blood Curse], [Gloomy Present], [Whole Cancellation]