Adriana

Adriana

Armor: Leather Coat
Romina Natalie Daria Adriana Elisa [Duty of the Officer] AR +1, DR +1, Critical +10%, Critical damage +10%

Overview

Daughter of a new noble in Vespanola. She became the youngest admiral due to her contribution in the Naval Battle and many other sea battle. She is dispatched for a special fleet for Castilla exploration.

Base Stats

STR 65
AGI 65
CON 70
DEX 50
INT 50
CHA 50
Total: 350
Tactics Job Skill: Tactics

Increases DEF ability by leading Squad member with an efficient tactic

Target: Radius 12 m | All squad members
Cast Time: 0 sec
Hold Time: 1.43 sec
Cooldown: 30 sec
Lv 10: Duration 300 sec · Decreases damage from monster by 5% · DEF +5 · Skill Evasion +3 · All RES +5 · Cures of squad members [Fear], [Panic], [Confusion], [Sleep], [Deep Sleep]
Lv 11: Duration 300 sec · Immunity +2 · Decreases damage from monster by 6% · DEF +5 · Skill Evasion +3 · All RES +5 · Cures of squad members [Fear], [Panic], [Confusion], [Sleep], [Deep Sleep]
Lv 12: Duration 300 sec · Immunity +4 · Decreases damage from monster by 7% · DEF +6 · Skill Evasion +4 · All RES +6 · Cures of squad members [Fear], [Panic], [Confusion], [Sleep], [Deep Sleep]

Weapons & Stances

Bare hands: Bare Knuckle
Sabre: Middle-Guard
Pistol: Aiming Shot
Sabre + Pistol: Heaven or Hell, Cutlass

Stances

Bare Knuckle

A fighting stance using bare hands. No special features.

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 167
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion —
MSPD +0% | Limit 7.50
Mental RES 0
Debuff DEF 0
2 Hits · Single · Ground
Middle-Guard Sabre

A basic stance using the Sabre. Disables use of a shield, but increases attack speed and chance of a critical attack.

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 115
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion —
MSPD +0% | Limit 7.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 1.75m · Single · Ground | Level 25 Bonus: ASPD +25% Crit +8%
Crescent Moon
Crescent Moon

[Physical damage] Swings a sword in a moon-shaped arc to bring enemies down

Target: 1 enemy within a range of 6m
Cast Time: 0 sec
Hold Time: 1.67 sec
Cooldown: 0 sec
Lv 10: ATK 360%
Lv 11: ATK 378%
Lv 12: ATK 396%
Grind Cutter
Grind Cutter

[Physical damage] Swings a sabre in a powerful whirling motion

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.23 sec
Cooldown: 10 sec
Lv 10: ATK 772%
Lv 11: ATK 810%
Lv 12: ATK 849%
Assassinate
Assassinate

[Physical damage] Confuses enemies with swift pierces before dealing a critical attack

Target: Range 0-4 m | Width 3 m | Up to 5 enemies
Cast Time: 0 sec
Hold Time: 2.37 sec
Cooldown: 20 sec
Lv 10: ATK 492%
Lv 11: ATK 516%
Lv 12: ATK 541%
Aiming Shot Pistol

A markmanship stance using the Pistol. Short barrel of a pistol results in its poor accuracy. This stance attempts to compensate for this weakness.

ATK +0%
Ignore DEF 2%
Fire RES 0
Melee DEF 0
ASPD 150
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 50
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion —
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 9m · Single · Ground & Air | Level 25 Bonus: ASPD +12% ACC +30 Crit +16%
Plumbullet shot
Plumbullet shot

[Physical damage] Fires a poisonous bullet

Target: 1 enemy within a range of 9m
Cast Time: 1.3 sec
Hold Time: 1.23 sec
Cooldown: 0 sec
Chance to [Poison] 100%
Lv 10: ATK 224%
Lv 11: ATK 235%
Lv 12: ATK 246%
Double Firing
Double Firing

[Physical damage] Fire two rapid shots consecutively

Target: 1 enemy within a range of 9m
Cast Time: 0.8 sec
Hold Time: 1.6 sec
Cooldown: 0 sec
Lv 10: ATK 478%
Lv 11: ATK 501%
Lv 12: ATK 525%
Snap Shot
Snap Shot

[Physical damage] Shoots 5 targets within a certain area

Target: Range 0-9 m | Radius 3 m | Up to 5 enemies
Cast Time: 0.433 sec
Hold Time: 2.27 sec
Cooldown: 15 sec
Lv 10: ATK 298%
Lv 11: ATK 312%
Lv 12: ATK 327%
Zero-In
Zero-In

[Physical damage] Fires rapidly at a single enemy

Target: 1 enemy within a range of 9m
Cast Time: 1 sec
Hold Time: 4.6 sec
Cooldown: 20 sec
Lv 10: ATK 1546%
Lv 11: ATK 1623%
Lv 12: ATK 1700%
Heaven or Hell Sabre + Pistol

An exclusive stance using a sword or sabre in the main hand according to the character and a pistol in the off hand. It is difficult to master, but is a powerful and unique fighting stance.

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 280
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion —
MSPD +0% | Limit 7.50
Mental RES 0
Debuff DEF 0
3 Hits · Single · Ground | Level 25 Bonus: ASPD +30% Crit +7%
Pistol Shot
Pistol Shot

[Physical damage] Shoots 5 times consecutively with the pistol in the left hand. This can be used as a normal attack.

Target: 1 enemy within a range of 8m
Cast Time: 0 sec
Hold Time: 2.4 sec
Cooldown: 0 sec
Lv 9: ATK 190%
Lv 10: ATK 200%
Lv 11: ATK 210%
Lv 12: ATK 220%
Slash Down
Slash Down

[Physical damage] Delivers downward slashes

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.37 sec
Cooldown: 0 sec
Lv 9: ATK 435%
Lv 10: ATK 458%
Lv 11: ATK 480%
Lv 12: ATK 503%
Deadly Infinitum
Deadly Infinitum

[Physical damage] Slashes enemies mercilessly before finishing him off with a shot

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 4.19 sec
Cooldown: 10 sec
Lv 9: ATK 1622%
Lv 10: ATK 1707%
Lv 11: ATK 1793%
Lv 12: ATK 1878%
Grind Cutter
Grind Cutter

[Physical damage] Swings a sabre in a powerful whirling motion

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.23 sec
Cooldown: 10 sec
Lv 9: ATK 733%
Lv 10: ATK 772%
Lv 11: ATK 810%
Lv 12: ATK 849%
Into The Hell
Into The Hell

[Physical damage] Fires a series of pistol shots at an enemy and advance upon him with a blade

Target: Range 2.5-6.5 m | Radius 2 m | Up to 6 enemies
Cast Time: 0 sec
Hold Time: 4.2 sec
Cooldown: 20 sec
Lv 9: ATK 1016%
Lv 10: ATK 1070%
Lv 11: ATK 1123%
Lv 12: ATK 1177%
Cutlass Sabre + Pistol Expert

A strong combat skill that uses sabre and pistol used by Vespanola Navy soldiers
You can buy it from Expert Stance shop of Master Guardian with 2 Elemental Jewels and 1 Cancer symbol

ATK +60%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 200
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 50
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion —
MSPD +0% | Limit 7.50
Mental RES 0
Debuff DEF -10%
3 Hits · Single · Ground | Level 25 Bonus: ASPD +20% ACC +25 Crit +12% Penetration +20 Immunity +15
Get Set
Get Set

Highly increases critical rate while using the skill, and gives 3 times damage with a fixed probability of Critical

Cast Time: 0 sec
Hold Time: 2.07 sec
Cooldown: 65 sec
Lv 9: Duration 120 sec · ATK +25% · Critical +9% · Chance to [Triple Skill Critical] equal to 64% of own [Critical stat] · Chance to ignore DEF 5%
Lv 10: Duration 120 sec · ATK +25% · Critical +10% · Chance to [Triple Skill Critical] equal to 70% of own [Critical stat] · Chance to ignore DEF 5%
Lv 11: Duration 120 sec · ATK +25% · Critical +11% · Chance to [Triple Skill Critical] equal to 76% of own [Critical stat] · Chance to ignore DEF 5% · AR +1
Lv 12: Duration 120 sec · ATK +25% · Critical +12% · Chance to [Triple Skill Critical] equal to 100% of own [Critical stat] · Chance to ignore DEF 5% · AR +1
Crescent Fire Ring
Crescent Fire Ring

[Physical damage] To throw the sword with skill and shoots to explode the area, swings Sabre quickly

Target: 1 enemy within a range of 10m
vs Armor: Medium +10%
Cast Time: 0.4 sec
Hold Time: 2.67 sec
Cooldown: 12 sec
Ignores DEF 40 · Ignores Evasion
Lv 9: ATK 951%
Lv 10: ATK 1002%
Lv 11: ATK 1052%
Lv 12: ATK 1102%
Dance with Cutlass
Dance with Cutlass

[Physical damage] Cross to use Sabre and gun to attack enemies

Target: 1 enemy
vs Armor: Soft +50% Medium +10%
Cast Time: 0 sec
Hold Time: 5.43 sec
Cooldown: 15 sec
Ignores DEF 50 · Ignores Evansion
Lv 9: ATK 2319%
Lv 10: ATK 2442%
Lv 11: ATK 2564%
Lv 12: ATK 2686%
Drive Spear
Drive Spear

[Physical damage] Pass through battle line of the enemy to attack indiscriminately and draw a circle to attack enemies

Target: Range 0-9 m | Width 9 m | Up to 7 enemies
vs Armor: Soft +20% Medium +50%
Cast Time: 0.367 sec
Hold Time: 3.93 sec
Cooldown: 25 sec
Ignores DEF 40
Lv 9: ATK 1430%
Lv 10: ATK 1506%
Lv 11: ATK 1581%
Lv 12: ATK 1656%
In to the heaven
In to the heaven

[Physical damage] Shoot an enemy within a range and rush to them attacking quickly

Target: Range 0-5 m | Radius 4 m | Up to 8 enemies
vs Armor: Medium +25%
Cast Time: 0.6 sec
Hold Time: 4.43 sec
Cooldown: 25 sec
Ignores DEF 50 · Ignores Evasion · Chance to [Enervation] 50%
Lv 9: ATK 1732%
Lv 10: ATK 1823%
Lv 11: ATK 1915%
Lv 12: ATK 2006%