Angie

Angie

Armor: Leather
Jack Yeganeh Angie [Engineers] DR +1, Cast SPD +25%

Overview

A niece of Jack, Angie is capable of Trap and Construction skills commands, but unable to attack normally.

Base Stats

STR 40
AGI 60
CON 50
DEX 60
INT 50
CHA 50
Total: 310
Fast Builder Job Skill: Fast Builder

You can build a structure with a very fast speed during the time

Cast Time: 0 sec
Hold Time: 2 sec
Cooldown: 5 sec
Duration 60 sec · Cast SPD +50%

Weapons & Stances

Stances

Install Trap Tool

A stance to create traps with various effects. This has many varied uses depending on the effects of individual trap.

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 0
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion —
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
Detection
Detection

Reveals invisible characters and locates hidden object

Target: Range 18 m | All characters and traps
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Cancels [Invisible], [Silent Move], [Camouflage], [Inviality]
Critical Disease
Critical Disease

Builds a trap that releases a poisonous cloud of smoke when triggered

Target: Applied to targeted location
Cast Time: 0 sec
Hold Time: 2 sec
Cooldown: 4 sec
Build Critical Disease
Invisible String
Invisible String

Set a booby trap that deals physical damage to enemies. (Also applicable to flying monsters.)

Target: Applied to targeted location
Cast Time: 0 sec
Hold Time: 2 sec
Cooldown: 6 sec
Build Invisible String
Explosion
Explosion

Sets an explosive trap that blocks attacks from several enemies at the same time

Target: Applied to targeted location
Cast Time: 0 sec
Hold Time: 2 sec
Cooldown: 8 sec
Build Explosion
Construction Tool

A sapper stance to set up an instant combat facility. This has many varied uses depending on the effects of individual facility.

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 150
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion —
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 15m · Single · Ground & Air
Fence Construction
Fence Construction

Builds a fence that obstructs enemy movement and prevents them from advancing

Target: Duration of construction: 12 hours
Cast Time: 10 sec
Hold Time: 0.33 sec
Cooldown: 0 sec
Lv 9: Up to 6 fences simultaneously
Lv 10: Up to 6 fences simultaneously
Lv 11: Up to 6 fences simultaneously · DR +1
Lv 12: Up to 6 fences simultaneously · DR +1
Cannon-Turret
Cannon-Turret

Constructs a cannon-turret that automatically attacks enemies

Target: Duration of construction: 12 hours
Cast Time: 10 sec
Hold Time: 0.33 sec
Cooldown: 2 sec
Lv 9: Up to 6 cannons simultaneously · ATK depends on skill level
Lv 10: Up to 6 cannons simultaneously · ATK depends on skill level
Lv 11: Up to 6 cannons simultaneously · ATK depends on skill level · DR +1
Lv 12: Up to 6 cannons simultaneously · ATK depends on skill level · DR +1 · AR +1
Safety Ward
Safety Ward

Creates a protective ward that defends the characters within

Target: Duration of construction: 12 hours
Cast Time: 10 sec
Hold Time: 0.33 sec
Cooldown: 4 sec
Lv 9: Up to 3 wards simultaneously
Lv 10: Up to 3 wards simultaneously
Lv 11: Up to 3 wards simultaneously · DR +1
Lv 12: Up to 3 wards simultaneously · DR +1
Regen Ward
Regen Ward

Creates a regenerative ward that continuously restores the HP of characters within

Target: Duration of construction: 12 hours
Cast Time: 10 sec
Hold Time: 0.33 sec
Cooldown: 6 sec
Lv 9: Up to 3 wards simultaneously
Lv 10: Up to 3 wards simultaneously
Lv 11: Up to 3 wards simultaneously · DR +1
Lv 12: Up to 3 wards simultaneously · DR +1
Siege Turret
Siege Turret

Builds a Siegecannon-Turret that is able to attack several enemies simultaneously

Target: Duration of construction: 12 hours
Cast Time: 10 sec
Hold Time: 0.33 sec
Cooldown: 8 sec
Lv 9: Up to 3 cannons simultaneously · ATK depends on skill level
Lv 10: Up to 3 cannons simultaneously · ATK depends on skill level
Lv 11: Up to 3 cannons simultaneously · ATK depends on skill level · DR +1
Lv 12: Up to 3 cannons simultaneously · ATK depends on skill level · DR +1 · AR +1
Defensive Construction Tool

A construction stance that comprises of wards and traps

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 150
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion —
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 15m · Single · Ground & Air
Fence Construction
Fence Construction

Builds a fence that obstructs enemy movement and prevents them from advancing

Target: Duration of construction: 12 hours
Cast Time: 10 sec
Hold Time: 0.33 sec
Cooldown: 0 sec
Lv 9: Up to 6 fences simultaneously
Lv 10: Up to 6 fences simultaneously
Lv 11: Up to 6 fences simultaneously · DR +1
Lv 12: Up to 6 fences simultaneously · DR +1
Spike Trap
Spike Trap

Constructs a trap which fires a sharp projectile

Target: Applied to targeted location
Cast Time: 0 sec
Hold Time: 2 sec
Cooldown: 2 sec
Build Spike Trap
Rotating Blade Construction
Rotating Blade Construction

Manufactures a whirling sword that attacks adjacent enemies

Target: Duration of construction: 12 hours
Cast Time: 10 sec
Hold Time: 0.33 sec
Cooldown: 4 sec
Lv 9: Up to 5 blades simultaneously · ATK depends on skill level
Lv 10: Up to 5 blades simultaneously · ATK depends on skill level
Lv 11: Up to 5 blades simultaneously · ATK depends on skill level · DR +1
Lv 12: Up to 5 blades simultaneously · ATK depends on skill level · DR +1 · AR +1
Concencentration Ward
Concencentration Ward

Constructs a ward that increases shooting power

Target: Duration of construction: 12 hours
Cast Time: 10 sec
Hold Time: 0.33 sec
Cooldown: 8 sec
Lv 9: Up to 3 wards simultaneously
Lv 10: Up to 3 wards simultaneously
Lv 11: Up to 3 wards simultaneously · DR +1
Lv 12: Up to 3 wards simultaneously · DR +1 · AR +1
Great RB Construction
Great RB Construction

Manufactures a whirling sword that attacks adjacent ground and airborne enemies

Target: Duration of construction: 12 hours
Cast Time: 10 sec
Hold Time: 0.33 sec
Cooldown: 10 sec
Lv 9: Up to 3 blades simultaneously · ATK depends on skill level
Lv 10: Up to 3 blades simultaneously · ATK depends on skill level
Lv 11: Up to 3 blades simultaneously · ATK depends on skill level · DR +1
Lv 12: Up to 3 blades simultaneously · ATK depends on skill level · DR +1 · AR +1