Catherine

Catherine

Armor: Coat Robe
Catherine (STR) Catherine (DEX) Catherine (INT) Catherine Marie [Dream of Torsche] AR +1, DR +1, Decreases all damage by 10%

Overview

The daughter of Dr. Torsche. She died when she was just a child but Dr. Torsche created an automated robot to resurrect her. She can use the unique skill, Marionette.

Base Stats

STR 50
AGI 50
CON 50
DEX 50
INT 50
CHA 80
Total: 330
Aye Maam Job Skill: Aye Maam

Summoner will attack [Curse of doll] status enemy firstly

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.07 sec
Cooldown: 30 sec
Lv 10: Duration 30 sec · Chance to [Curse of Doll] 100%
Lv 11: Duration 33 sec · Chance to [Curse of Doll] 100%
Lv 12: Duration 36 sec · Chance to [Curse of Doll] 100%

Weapons & Stances

Bare hands: Marionette
Controller: Marionette
Rosario: Enhanced Tactics

Stances

Marionette Controller

A stance for the Robot Master who controls a sentient Robot. It is a special stance exclusively for Catherine.

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF 0
ASPD 150
Penetration 0
Ice RES 0
Shoot DEF 0
Accuracy 100
Immunity 0
Lightning RES 0
Magic DEF 0
Block & Evasion
MSPD +0% | Limit 6.50
Mental RES 0
Debuff DEF 0
1 Hit · Range 15m · Single · Ground & Air
Walter Control
Walter Control

Summons the Marionette [Walter] who possesses a fire melee attack

Cast Time: 1.167 sec
Hold Time: 1.37 sec
Cooldown: 5 sec
Lv 9: Up to 4 can be controlled simultaneously · ATK bonus depends on skill level
Lv 10: Up to 4 can be controlled simultaneously · ATK bonus depends on skill level
Lv 11: Up to 4 can be controlled simultaneously · ATK bonus depends on skill level · DR +1
Lv 12: Up to 4 can be controlled simultaneously · ATK bonus depends on skill level · DR +1 · AR +1
Lloyd Control
Lloyd Control

Summons the Marionette [Lloyd] who fires a rifle

Cast Time: 1.167 sec
Hold Time: 1.37 sec
Cooldown: 5 sec
Lv 9: Up to 4 can be controlled simultaneously · ATK bonus depends on skill level
Lv 10: Up to 4 can be controlled simultaneously · ATK bonus depends on skill level
Lv 11: Up to 4 can be controlled simultaneously · ATK bonus depends on skill level · DR +1
Lv 12: Up to 4 can be controlled simultaneously · ATK bonus depends on skill level · DR +1 · AR +1
Helena Control
Helena Control

Summons the Marionette [Helena] who possesses a physical melee attack

Cast Time: 1.167 sec
Hold Time: 1.37 sec
Cooldown: 5 sec
Lv 9: Up to 3 can be controlled simultaneously · ATK bonus depends on skill level
Lv 10: Up to 3 can be controlled simultaneously · ATK bonus depends on skill level
Lv 11: Up to 3 can be controlled simultaneously · ATK bonus depends on skill level · DR +1
Lv 12: Up to 3 can be controlled simultaneously · ATK bonus depends on skill level · DR +1 · AR +1
Sasha Control
Sasha Control

Summons the Marionette [Sasha] who casts lightning spells on enemies

Cast Time: 1.167 sec
Hold Time: 1.37 sec
Cooldown: 5 sec
Lv 9: Up to 3 can be controlled simultaneously · ATK bonus depends on skill level
Lv 10: Up to 3 can be controlled simultaneously · ATK bonus depends on skill level
Lv 11: Up to 3 can be controlled simultaneously · ATK bonus depends on skill level · DR +1
Lv 12: Up to 3 can be controlled simultaneously · ATK bonus depends on skill level · DR +1 · AR +1
Victor Control
Victor Control

Summons the Marionette [Victor] who possesses a physical melee attack

Cast Time: 1.167 sec
Hold Time: 1.37 sec
Cooldown: 10 sec
Lv 9: Up to 3 can be controlled simultaneously · ATK bonus depends on skill level
Lv 10: Up to 3 can be controlled simultaneously · ATK bonus depends on skill level
Lv 11: Up to 3 can be controlled simultaneously · ATK bonus depends on skill level · DR +1
Lv 12: Up to 3 can be controlled simultaneously · ATK bonus depends on skill level · DR +1 · AR +1
Enhanced Tactics Rosario Expert

Enhances assistant skills. Team members can display powerful tactics depending on usage.
You can buy it from Expert Stance shop of Master Guardian with 2 Elemental Jewels and 1 Scorpio symbol

ATK +0%
Ignore DEF 0%
Fire RES 0
Melee DEF +20%
ASPD 0
Penetration 0
Ice RES 0
Shoot DEF -10%
Accuracy 100
Immunity 5
Lightning RES 0
Magic DEF -10%
Evasion 5%
MSPD +10% | Limit 6.50
Mental RES 20
Debuff DEF -30%
Heal allies | Level 25 Bonus: Evasion +20% Immunity +10
Principal
Principal

Provide basic buffs to team. The power can be doubled according to the circumstance.

Target: Radius 10 m | Family members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 30 sec
Lv 9: Duration 270 sec · Penetration +9 · ATK +18% · ATK to monster +18% · ATK SPD +18% · ACC +9 · Move SPD +14% · Immunity +9 · HP +27%
Lv 10: Duration 300 sec · Penetration +10 · ATK +20% · ATK to monster +20% · ATK SPD +20% · ACC +10 · Move SPD +15% · Immunity +10 · HP +30%
Lv 11: Duration 330 sec · Penetration +11 · ATK +22% · ATK to monster +22% · ATK SPD +22% · ACC +11 · Move SPD +16% · Immunity +11 · HP +33% · DR +1
Lv 12: Duration 360 sec · Penetration +12 · ATK +24% · ATK to monster +24% · ATK SPD +24% · ACC +12 · Move SPD +17% · Immunity +12 · HP +36% · AR +1 · DR +1
Melee Enhance
Melee Enhance

Provide a buff which enhances Melee attack

Target: 1 allied character
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 3 sec
Lv 9: Duration 270 sec · Melee ATK +14% · DEF +18 · HP +18%
Lv 10: Duration 300 sec · Melee ATK +15% · DEF +20 · HP +20%
Lv 11: Duration 330 sec · Melee ATK +16% · Immunity +6 · DEF +22 · HP +33% · DR +1
Lv 12: Duration 360 sec · Melee ATK +17% · Immunity +7 · DEF +24 · HP +36% · DR +1
Magic Enhance
Magic Enhance

Provide a buff which enhances Magic attack

Target: 1 allied character
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 3 sec
Lv 9: Duration 270 sec · Magic ATK +14% · Cast SPD +18% · SP +19%
Lv 10: Duration 300 sec · Magic ATK +15% · Cast SPD +20% · SP +20%
Lv 11: Duration 330 sec · Magic Penetration +6 · Magic ATK +16% · Cast SPD +22% · SP +21% · AR +1
Lv 12: Duration 360 sec · Magic Penetration +7 · Magic ATK +17% · Cast SPD +24% · SP +22% · AR +1
Shooting Enhance
Shooting Enhance

Provide a buff which enhances Shooting attack

Target: 1 allied character
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 3 sec
Lv 9: Duration 270 sec · Shooting ATK +14% · ATK SPD +14% · Critical +18% · ACC +14
Lv 10: Duration 300 sec · Shooting ATK +15% · ATK SPD +15% · Critical +20% · ACC +15
Lv 11: Duration 330 sec · DEF Penetration +6 · Shooting ATK +16% · ATK SPD +16% · Critical +22% · ACC +16 · AR +1
Lv 12: Duration 360 sec · DEF Penetration +7 · Shooting ATK +17% · ATK SPD +17% · Critical +24% · ACC +17 · AR +1
Escape Artist
Escape Artist

Cancel darkness type curse on squad members as well as detect invisibility. Increase resistance of darkness type curse for a given time.

Target: Range 10 m | All squad members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 2 sec
Lv 9: Duration 13.5 sec · Debuff RES +9 · Invisibility Detection · Cure [Darkness], [Deep Sleep], [Crescent Curse], [Pierced Wound] · Cancel [Gravitation], [Blood Curse], [Gloomy Present]
Lv 10: Duration 15.0 sec · Debuff RES +10 · Invisibility Detection · Cure [Darkness], [Deep Sleep], [Crescent Curse], [Pierced Wound], [Gravitation], [Blood Curse], [Gloomy Present], [Whole Cancellation]
Lv 11: Duration 30.0 sec · Debuff RES +11 · Invisibility Detection · Cure [Darkness], [Deep Sleep], [Crescent Curse], [Pierced Wound], [Gravitation], [Blood Curse], [Gloomy Present], [Whole Cancellation]
Lv 12: Duration 30.0 sec · Debuff RES +12 · Invisibility Detection · Cure [Darkness], [Deep Sleep], [Crescent Curse], [Pierced Wound], [Gravitation], [Blood Curse], [Gloomy Present], [Whole Cancellation]