Hellena

Hellena

Armor:Robe
NarAniaHellenaEmilia GulianoSage Emilia[Delusion and Truth] AR +1, DR +1, Chance to ignore debuffs +10%

Overview

Hellena joined the sinister espionage organization of Duke Felipe for the sake of her ailing mother. She soared through the ranks with her inherent affinity for magic, and was eventually promoted to an assistant troupe leader. Will you help her achieve the future she deserves?

Base Stats

STR30
AGI30
CON30
DEX45
INT90
CHA75
Total: 300
MemoriseJob Skill: Memorise

Cuts the Cast time for the next skill you use by re-routing arcane energies through more efficient channels

Cast Time: 1.133 sec
Hold Time: 1.633 sec
Cooldown: 100 sec
Lv 10: Cast SPD +40% · Reset cooldowns with 20% chance when the buff expires
Lv 11: Cast SPD +42% · Reset cooldowns with 25% chance when the buff expires
Lv 12: Cast SPD +44% · Reset cooldowns with 30% chance when the buff expires
Continues until skill cast

Weapons & Stances

Special + Special:Magic of Occultism
Fire Bracelet:Possession Fire
Ice Bracelet:Possession Ice
Lightning Bracelet:Possession Lightning

Stances

Possession FireFire + Fire

A basic stance for Fire spells. Beginner-middle Fire spells can be used.

ATK+25%
Ignore DEF0%
Fire RES15
Melee DEF0
ASPD170
Penetration0
Ice RES-25
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 9m · Single · Ground & Air
Fireball
Fireball

[Fire damage] Casts a devastating fireball that incinerates all enemies in its path

Target: Range 1.5-8 m | Radius 3 m | Up to 5 enemies
Cast Time: 0.9 sec
Hold Time: 1.33 sec
Cooldown: 0 sec
Chance to [Burn] 20%
Lv 10: ATK 229%
Lv 11: ATK 241%
Lv 12: ATK 253%
Burning Hands
Burning Hands

Imbues the attacks of allies with additional fire damage and grants them resistance to fire

Target: Range 12 m | All squad members
Cast Time: 0.367 sec
Hold Time: 1.7 sec
Cooldown: 0 sec
Lv 10: Duration 200 sec · Fire ATK +40 · Fire RES +15
Lv 11: Duration 210 sec · Fire ATK +43 · Fire RES +15
Lv 12: Duration 220 sec · Fire ATK +46 · Fire RES +15
Flame Ground
Flame Ground

[Fire damage] Sets [Flame Ground] inflicting constant Fire ATK

Target: Applied to targeted location
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 15 sec
Summon Flame Ground
Lv 10: ATK 1778%
Lv 11: ATK 1866%
Lv 12: ATK 1955%
Possession IceIce + Ice

A basic stance using beginner to middle class Ice spells

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD170
Penetration0
Ice RES15
Shoot DEF0
Accuracy100
Immunity0
Lightning RES-25
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 9m · Single · Ground & Air
Freezing Spear
Freezing Spear

[Ice damage] Creates a magical glacial spear that launches itself at enemies

Target: Up to 3 enemies 8m away and within a 1.75m radius
Cast Time: 0.9 sec
Hold Time: 1.33 sec
Cooldown: 0 sec
Chance to [Freeze] 10%
Lv 10: ATK 324%
Lv 11: ATK 340%
Lv 12: ATK 356%
Chilling Touch
Chilling Touch

Imbues the attacks of allies with additional ice damage and grants them resistance to ice

Target: Range 12 m | All squad members
Cast Time: 0.367 sec
Hold Time: 1.7 sec
Cooldown: 0 sec
Lv 10: Duration 200 sec · Ice ATK +40 · Ice RES +15
Lv 11: Duration 210 sec · Ice ATK +43 · Ice RES +15
Lv 12: Duration 220 sec · Ice ATK +46 · Ice RES +15
Frost Cloud
Frost Cloud

[Ice damage] By surrounding them with a cloud of ice, it freezes enemies

Target: Up to 6 enemies 8m away and within a 3.5m radius
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 10 sec
Chance to [Freeze] 15%
Lv 10: ATK 526%
Lv 11: ATK 552%
Lv 12: ATK 578%
Deluge
Deluge

[Ice damage] Sets [Deluge] inflicting constant Ice ATK in the ground

Target: Applied to targeted location
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 15 sec
Summon Deluge
Lv 10: ATK 1778%
Lv 11: ATK 1866%
Lv 12: ATK 1955%
Possession LightningLightning + Lightning

A basic stance using beginner to middle class Lightning spells

ATK+140%
Ignore DEF0%
Fire RES-25
Melee DEF0
ASPD170
Penetration0
Ice RES0
Shoot DEF0
Accuracy0
Immunity0
Lightning RES15
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 9m · Single · Ground & Air
Lightning
Lightning

[Lightning damage] Strikes an enemy with a bolt of lightning

Target: 1 enemy within a range of 10m
Cast Time: 0.9 sec
Hold Time: 1.33 sec
Cooldown: 0 sec
Chance to [Shock] 15%
Lv 10: ATK 472%
Lv 11: ATK 495%
Lv 12: ATK 519%
Electric Charger
Electric Charger

Imbues the attacks of allies with additional electric damage and grants them resistance to electricity

Target: Range 12 m | All squad members
Cast Time: 0.367 sec
Hold Time: 1.7 sec
Cooldown: 0 sec
Lv 10: Duration 200 sec · Lightning ATK +40 · Lightning RES +15
Lv 11: Duration 210 sec · Lightning ATK +43 · Lightning RES +15
Lv 12: Duration 220 sec · Lightning ATK +46 · Lightning RES +15
Shock Wave
Shock Wave

Electrocutes surrounding enemies by an electrical field

Target: Range 5 m | Up to 7 enemies
Cast Time: 2.967 sec
Hold Time: 1.53 sec
Cooldown: 15 sec
Lv 10: Chance to [Shock] 100% for 15.0 sec
Lv 11: Chance to [Shock] 100% for 15.5 sec
Lv 12: Chance to [Shock] 100% for 16.0 sec
Tornado Holding
Tornado Holding

[Lightning damage] Summon a [Tornado] to bombard enemies with lightning attacks

Target: Applied to targeted location
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 15 sec
Summon Tornado Holding
Lv 10: ATK 1778%
Lv 11: ATK 1866%
Lv 12: ATK 1955%
Evocation FireFire + Fire

A high level stance for Fire spells. However, the character using this stance may only move at normal walking speed.

ATK+0%
Ignore DEF0%
Fire RES30
Melee DEF0
ASPD227
Penetration0
Ice RES-50
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Single · Ground & Air
Hell Breath
Hell Breath

[Fire damage] To set enemies ablaze, it causes a jet of flame to burst forth from your hands

Target: Range 0-6 m | Angle 6 degrees | Up to 6 enemies
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 0 sec
Chance to [Burn] 25%
Lv 10: ATK 552%
Lv 11: ATK 579%
Lv 12: ATK 607%
Infernal Flames
Infernal Flames

[Fire damage] A pillar of Flames of Hell blazes up from the ground, incinerating all enemies within range

Target: Range 5 m | Up to 8 enemies
Cast Time: 2.967 sec
Hold Time: 1.53 sec
Cooldown: 7.5 sec
Chance to [Burn] 15%
Lv 10: ATK 718%
Lv 11: ATK 753%
Lv 12: ATK 789%
Meteor Strike
Meteor Strike

[Fire damage] Brings a blazing meteor down upon the heads of your enemies

Target: Range 1.5-8 m | Radius 6 m | Up to 15 enemies
Cast Time: 7 sec
Hold Time: 2.47 sec
Cooldown: 20 sec
Chance to [Burn] 15%
Lv 10: ATK 2018%
Lv 11: ATK 2118%
Lv 12: ATK 2219%
Domination FireFire + FireVeteran

An advanced stance using Fire spells. However, the character using this stance will suffer a decreased Move SPD
A rare stance manual, obtainable only from boss drops

ATK+25%
Ignore DEF0%
Fire RES50
Melee DEF0
ASPD217
Penetration0
Ice RES-75
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD-60%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Splash 100% · Up to 2 targets · Ground & Air
Firewall
Firewall

[Fire damage] Summons a wall of fire

Target: Range 0-8 m | Width 4 m | Up to 8 enemies
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Chance to [Burn] 20%
Lv 10: ATK 956%
Lv 11: ATK 1003%
Lv 12: ATK 1051%
Lava Plasma
Lava Plasma

Increases attack and fire resistance, but decreases ice resistance

Target: Range 12 m | All squad members
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 0 sec
Lv 10: Duration 200 sec · Fire ATK +70 · Fire RES +30 · Ice RES -20
Lv 11: Duration 210 sec · Fire ATK +75 · Fire RES +30 · Ice RES -20
Lv 12: Duration 220 sec · Fire ATK +80 · Fire RES +30 · Ice RES -20
Blazing Pillar
Blazing Pillar

[Fire damage] Summons a huge pillar of fire that sets enemies ablaze

Target: Range 1.5-8 m | Radius 8 m | Up to 10 enemies
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 15 sec
Chance to [Burn] 15%
Lv 10: ATK 1010%
Lv 11: ATK 1060%
Lv 12: ATK 1111%
Volcanic Eruption
Volcanic Eruption

[Fire damage] Creates a volcanic eruption by accumulating magma beneath the ground

Target: Range 2-10 m | Radius 8 m | Up to 15 enemies
Cast Time: 4.833 sec
Hold Time: 1.6 sec
Cooldown: 30 sec
Chance to [Burn] 20%
Lv 10: ATK 1782%
Lv 11: ATK 1871%
Lv 12: ATK 1960%
Magic of OccultismFire + FireExpert

A magic stance based on mysterious study of different method to view general magic concept
Acquire Method: Purchase from Expert Stance shop of Master Guardian with 2 Elemental Jewels and 1 Pisces symbol
Acquire Level: Expert

ATK+30%
Ignore DEF0%
Fire RES20
Melee DEF0
ASPD267
Penetration10
Ice RES20
Shoot DEF+20%
Accuracy100
Immunity0
Lightning RES20
Magic DEF-20%
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF-10%
2 Hits · Range 9m · Splash 80% · Up to 2 targets · Ground & Air|Level 25 Bonus:ASPD +10%Penetration +10
Tenseness
Tenseness

[Weapon element] Deals damage with strong magnetic wave with attribute of holding weapon

Target: Range 6 m | Up to 18 enemies
vs Armor:Soft +10%
Cast Time: 0 sec
Hold Time: 1.33 sec
Cooldown: 1 sec
Lv 9: ATK 522% · Chance to [Arxon] 100%
Lv 10: ATK 550% · Chance to [Arxon] 100%
Lv 11: ATK 577% · Chance to [Arxon] 100%
Lv 12: ATK 605% · Chance to [Arxon] 100% · Enemy DR -1
Ice Vrille
Ice Vrille

[Ice damage] Creates a sharp ice pick in a straight line to pierce enemies from the bottom

Target: Range 1-15 m | Width 5 m | Up to 12 enemies
vs Armor:Soft +10%
Cast Time: 2.633 sec
Hold Time: 2.17 sec
Cooldown: 12 sec
Chance to [Ice Magic] 100%
Lv 9: ATK 1523%
Lv 10: ATK 1604%
Lv 11: ATK 1684%
Lv 12: ATK 1764%
Breath Of Fire
Breath Of Fire

[Fire damage] Breathes strong fire to targets

Target: Range 0-15 m | Angle 15 degrees | Up to 18 enemies
vs Armor:Soft +10%
Cast Time: 3.033 sec
Hold Time: 3.77 sec
Cooldown: 20 sec
During the Cast time, max 14 times of attack · When reuses the skill during the casting, the skill cast stops · In every attacks, it applies to the skill damage · In every attacks, Chance to [Hail Break] 10%
Lv 9: ATK 855%
Lv 10: ATK 900%
Lv 11: ATK 945%
Lv 12: ATK 990%
Electric Bluster
Electric Bluster

[Lightning damage] Creates a lightning ball and makes it explode to deal damage to enemy and nearby targets

Target: Range 0-8 m | Radius 9 m | Up to 15 enemies
vs Armor:Soft +10%
Cast Time: 2.7 sec
Hold Time: 1.87 sec
Cooldown: 22 sec
During the Cast time, max 10 times of attack · When reuses the skill during the casting, the skill cast stops · In every attacks, it applies to the skill damage · Chance to [Electric Field] 10%
Lv 9: ATK 934%
Lv 10: ATK 984%
Lv 11: ATK 1033%
Lv 12: ATK 1082%
Abyss Flare
Abyss Flare

[Mental damage] Concentrate the magic power into a single focal point and deliver a great punch to the enemies

Target: Range 3-12 m | Radius 12 m | Up to 24 enemies
vs Armor:Soft +10%
Cast Time: 6.033 sec
Hold Time: 3.77 sec
Cooldown: 150 sec
Chance to [Panic] 100% · The less target increase damage
Lv 9: ATK 3230%
Lv 10: ATK 3400%
Lv 11: ATK 3570%
Lv 12: ATK 3740%
Evocation IceIce + Ice

A high level stance for Ice spells. However, the character using this stance may only move at normal walking speed.

ATK-25%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD227
Penetration0
Ice RES30
Shoot DEF0
Accuracy100
Immunity0
Lightning RES-50
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Single · Ground & Air
Refriger Wave
Refriger Wave

[Ice damage] Freezes the ground under a group of enemies, inflicting ice damage

Target: Range 0-10 m | Width 3 m | Up to 10 enemies
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Chance to [Freeze] 30%
Lv 10: ATK 434%
Lv 11: ATK 455%
Lv 12: ATK 477%
Absolute Zero
Absolute Zero

[Ice damage] Powerful ice attack to one enemy

Target: 1 enemy within a range of 8m
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 10 sec
Chance to [Freeze] 15%
Lv 10: ATK 1732%
Lv 11: ATK 1818%
Lv 12: ATK 1905%
Blizzard
Blizzard

[Ice damage] Summons an ice storm that relentlessly attacks the enemy

Target: Applied to targeted location
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 25 sec
Summon Blizzard
Lv 10: ATK 1768%
Lv 11: ATK 1856%
Lv 12: ATK 1944%
Domination IceIce + IceVeteran

An advanced stance using Ice spells. However, the character using this stance will suffer a decreased Move SPD.
A rare stance manual, obtainable only from boss drops

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD217
Penetration0
Ice RES50
Shoot DEF0
Accuracy100
Immunity0
Lightning RES-75
Magic DEF0
Block & Evasion
MSPD-60%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Splash 100% · Up to 2 targets · Ground & Air
Frozen Field
Frozen Field

[Ice damage] Generates an aura of ice that freezes surroundings

Target: Range 8 m | Up to 12 enemies
Cast Time: 2.967 sec
Hold Time: 1.53 sec
Cooldown: 15 sec
Chance to [Freeze] 66%
Lv 10: ATK 288%
Lv 11: ATK 302%
Lv 12: ATK 316%
Ice Plasma
Ice Plasma

Increases attack and ice resistance but decreases lightning resistance

Target: Range 12 m | All squad members
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 0 sec
Lv 10: Duration 200 sec · Ice ATK +70 · Ice RES +30 · Lightning RES -20
Lv 11: Duration 210 sec · Ice ATK +75 · Ice RES +30 · Lightning RES -20
Lv 12: Duration 220 sec · Ice ATK +80 · Ice RES +30 · Lightning RES -20
Glacial Lance
Glacial Lance

[Ice damage] Fires sharp ice projectiles at the target and surrounding enemies

Target: Range 1-8 m | Radius 2 m | Up to 3 enemies
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 15 sec
Chance to [Freeze] 15%
Lv 10: ATK 1444%
Lv 11: ATK 1516%
Lv 12: ATK 1588%
Fridged Stroke
Fridged Stroke

[Ice damage] Summons hail from the sky to rain down upon the enemies

Target: Range 2-10 m | Radius 6 m | Up to 10 enemies
Cast Time: 4.833 sec
Hold Time: 1.6 sec
Cooldown: 30 sec
Chance to [Freeze] 20%
Lv 10: ATK 1512%
Lv 11: ATK 1587%
Lv 12: ATK 1663%
Evocation LightningLightning + Lightning

A high level stance for Lightning spells. However, the character using this stance may only move at normal walking speed.

ATK+80%
Ignore DEF0%
Fire RES-50
Melee DEF0
ASPD227
Penetration0
Ice RES0
Shoot DEF0
Accuracy0
Immunity0
Lightning RES30
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Single · Ground & Air
Thunderstorm
Thunderstorm

[Lightning damage] Causes a thunderstorm to form over the caster, inflicting random lightning damage on enemies in the vicinity

Target: Range 1-10 m | Radius 4 m | Up to 8 enemies
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Chance to [Shock] 15%
Lv 10: ATK 328%
Lv 11: ATK 344%
Lv 12: ATK 360%
Chain Lightning
Chain Lightning

[Lightning damage] Conjure forth a bolt of chain lightning that leaps from one enemy to the next, inflicting lightning damage on the target and surrounding enemies

Target: Range 1-10 m | Radius 6 m | Up to 6 enemies
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 18 sec
Chance to [Shock] 20%
Lv 10: ATK 808%
Lv 11: ATK 848%
Lv 12: ATK 888%
Enchanted Arm
Enchanted Arm

A spell that imbues your arm with the power of lightning. Effect disappears when stance changes.

Cast Time: 7 sec
Hold Time: 2.47 sec
Cooldown: 90 sec
Lv 10: Duration 300 sec · ATK +100% · Fire, Ice, Lightning RES -50
Lv 11: Duration 330 sec · ATK +110.5% · Fire, Ice, Lightning RES -50 · AR +1
Lv 12: Duration 360 sec · ATK +122% · Fire, Ice, Lightning RES -50 · AR +1
Domination LightningLightning + LightningVeteran

An advanced stance using Lightning spells. However, the character using this stance will suffer a decreased Move SPD.
A rare stance manual, obtainable only from boss drops

ATK+140%
Ignore DEF0%
Fire RES-75
Melee DEF0
ASPD217
Penetration0
Ice RES0
Shoot DEF0
Accuracy0
Immunity0
Lightning RES50
Magic DEF0
Block & Evasion
MSPD-60%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Splash 100% · Up to 2 targets · Ground & Air
Charged Bolt
Charged Bolt

[Lightning damage] Releases a surge of electricity that attacks surrounding enemies

Target: Range 1.5-10 m | Radius 1.75 m | Up to 3 enemies
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Chance to [Shock] 15%
Lv 10: ATK 582%
Lv 11: ATK 611%
Lv 12: ATK 640%
Electric Plasma
Electric Plasma

Increases attack and lightning resistance but decreases fire resistance

Target: Range 12 m | All squad members
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 0 sec
Lv 10: Duration 200 sec · Lightning ATK +70 · Fire RES -20 · Lightning RES +30
Lv 11: Duration 210 sec · Lightning ATK +75 · Fire RES -20 · Lightning RES +30
Lv 12: Duration 220 sec · Lightning ATK +80 · Fire RES -20 · Lightning RES +30
Lightning Blast
Lightning Blast

[Lightning damage] Discharges an electrical tornado

Target: Range 0-6 m | Angle 6 degrees | Up to 6 enemies
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 10 sec
Chance to [Shock] 25%
Lv 10: ATK 656%
Lv 11: ATK 688%
Lv 12: ATK 721%
Frenzied Thunder
Frenzied Thunder

[Lightning damage] Conjures a tempest that destroys everything in its path

Target: Range 8 m | Up to 12 enemies
Cast Time: 4.833 sec
Hold Time: 1.6 sec
Cooldown: 30 sec
Chance to [Shock] 20%
Lv 10: ATK 846%
Lv 11: ATK 888%
Lv 12: ATK 930%
Forgotten MagicSpecial BraceletVeteran

Magic from a forgotten time. You can experience life and death at the same time, and nobody knows how powerful it is.
A rare stance manual, obtainable only from boss drops

ATK+10%
Ignore DEF0%
Fire RES-5
Melee DEF0
ASPD247
Penetration0
Ice RES-5
Shoot DEF0
Accuracy100
Immunity0
Lightning RES-5
Magic DEF0
Block & Evasion
MSPD-10%|Limit 6.50
Mental RES-10
Debuff DEF0
2 Hits · Range 9m · Single · Ground & Air
Frozen Ball
Frozen Ball

[Ice damage] Combine ice pieces created with magic power to shoot enemy

Target: Range 0-11 m | Radius 3 m | Up to 5 enemies
Cast Time: 0.967 sec
Hold Time: 1.1 sec
Cooldown: 8 sec
Chance to [Freeze] 50%
Lv 9: ATK 760%
Lv 10: ATK 800%
Lv 11: ATK 840%
Lv 12: ATK 880%
Fire Storm
Fire Storm

[Fire damage] Creates a fire explosion with a wind to blow the enemy

Target: Range 0-9 m | Radius 6 m | Up to 5 enemies
Cast Time: 2.033 sec
Hold Time: 1.87 sec
Cooldown: 22 sec
Chance to [Burn] 50%
Lv 9: ATK 782%
Lv 10: ATK 824%
Lv 11: ATK 865%
Lv 12: ATK 906%
Lightning Spear
Lightning Spear

[Lightning damage] Infinite lances of light sear through your enemies

Target: Range 0-9 m | Radius 5 m | Up to 4 enemies
Cast Time: 1.033 sec
Hold Time: 1.37 sec
Cooldown: 15 sec
Chance to [Electric Field] 20%
Lv 9: ATK 617%
Lv 10: ATK 650%
Lv 11: ATK 682%
Lv 12: ATK 715%
Cyclone
Cyclone

[Mental damage] Summons a tornado to envelop its enemies

Target: Range 0-10 m | Radius 8 m | Up to 6 enemies
Cast Time: 1.467 sec
Hold Time: 1.77 sec
Cooldown: 30 sec
Chance to [Confusion] 40%
Lv 9: ATK 469%
Lv 10: ATK 494%
Lv 11: ATK 518%
Lv 12: ATK 543%
Aqua Pierce
Aqua Pierce

[Mental damage] Concentrates to increase water pressure power to shoot an enemy

Target: 1 enemy within a range of 13m
Cast Time: 1.7 sec
Hold Time: 1.77 sec
Cooldown: 12 sec
ATK x1.5 times to [Electrical Field]
Lv 9: ATK 1603%
Lv 10: ATK 1688%
Lv 11: ATK 1772%
Lv 12: ATK 1856%