City of Auch Infantry

City of Auch Infantry

Armor:LeatherCoat

Overview

Soldier responsible for the security in Auch. He uses stances related to rifles and has the unique skill, Concentration.

Base Stats

STR40
AGI50
CON50
DEX80
INT30
CHA50
Total: 300
ConcentrationJob Skill: Concentration

Improves shooting accuracy

Cast Time: 0 sec
Hold Time: 1.87 sec
Cooldown: 30 sec
Lv 10: Duration: 300 sec · ATK to monster +10% · Critical +15% · ACC +30
Lv 11: Duration: 330 sec · ATK to monster +11% · Critical +16% · ACC +32 · AR +1
Lv 12: Duration: 360 sec · ATK to monster +12% · Critical +18% · ACC +34 · AR +1

Weapons & Stances

Bare hands:Bare Knuckle

Stances

Bare Knuckle

A fighting stance using bare hands. No special features.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD167
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
2 Hits · Single · Ground
Standing Shot

A basic standing stance for a rifle. It has both accuracy and speed.

ATK+0%
Ignore DEF2%
Fire RES0
Melee DEF0
ASPD187
Penetration0
Ice RES0
Shoot DEF0
Accuracy50
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 13.5m · Single · Ground & Air|Level 25 Bonus:ASPD +8%ACC +30Crit +9%
Birdfall
Birdfall

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

Target: 1 airborne enemy within a range of 14m
Cast Time: 0.8 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 9: ATK: 1077%
Lv 10: ATK: 1134%
Lv 11: ATK: 1190%
Lv 12: ATK: 1247%
Blind Flash
Blind Flash

Fires flares to reduce enemy accuracy

Target: Range 3-14 m | Radius 4 m | Up to 15 enemies
Cast Time: 2 sec
Hold Time: 0.97 sec
Cooldown: 0 sec
Lv 9: Chance to [Darkness] 80% for 19 sec
Lv 10: Chance to [Darkness] 80% for 20 sec
Lv 11: Chance to [Darkness] 80% for 21 sec
Lv 12: Chance to [Darkness] 80% for 22 sec
Head Shot
Head Shot

Targets head of enemy with a critical shot

Target: 1 enemy within a range of 14m
Cast Time: 1.9 sec
Hold Time: 0.97 sec
Cooldown: 10 sec
Lv 9: ATK: 484%
Lv 10: ATK: 509%
Lv 11: ATK: 535%
Lv 12: ATK: 561%
Undercovering Fire
Undercovering Fire

Fires bursts of shots into a dense group of enemies

Target: Up to 6 enemies 9m away and within a 2.5m radius
Cast Time: 0.733 sec
Hold Time: 4 sec
Cooldown: 15 sec
Lv 9: ATK: 313%
Lv 10: ATK: 330%
Lv 11: ATK: 346%
Lv 12: ATK: 363%
Precision Strike
Precision Strike

Aims carefully at enemies, striking him in a critical area

Target: 1 enemy within a range of 14m
Cast Time: 2.6 sec
Hold Time: 0.77 sec
Cooldown: 20 sec
Lv 9: ATK: 712%
Lv 10: ATK: 750%
Lv 11: ATK: 787%
Lv 12: ATK: 825%
Kneeling Shot Hold move

A kneeling stance for the rifle. It has very good accuracy with long range but forces the user to remain immobile while firing.

ATK+20%
Ignore DEF2%
Fire RES0
Melee DEF0
ASPD187
Penetration0
Ice RES0
Shoot DEF0
Accuracy60
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD-100%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 18m · Single · Ground & Air|Level 25 Bonus:ASPD +8%ACC +35Crit +18%
Charging Shot
Charging Shot

Fires an explosive shot that blows enemies away

Target: 1 enemy within a range of 19m
Cast Time: 2 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: ATK: 408%
Lv 11: ATK: 428%
Lv 12: ATK: 448%
Pierce
Pierce

Shoots down the immediate line of enemies

Target: Range 0-19 m | Width 5 m | Up to 8 enemies
Cast Time: 2.6 sec
Hold Time: 1.13 sec
Cooldown: 10 sec
Lv 10: ATK: 218%
Lv 11: ATK: 228%
Lv 12: ATK: 239%
Execution Shooter
Execution Shooter

A carefully aimed shot that attacks enemies in a critical area

Target: 1 enemy within a range of 20m
Cast Time: 3 sec
Hold Time: 2.7 sec
Cooldown: 60 sec
Lv 10: ATK: 1518%
Lv 11: ATK: 1593%
Lv 12: ATK: 1669%