The Rescue Knights are a neutral force that protects and aids injured pioneers
Resurrects characters who is incapable of combat
A fighting stance using bare hands. No special features.
A stance which allows the use of Buffs on allies

Increases attack of allies

Increases the maximum HP of allies. Cannot be used in conjunction with [Acceleration].
The stance for the Rescue Knights. The technique lies between the [Back-Guard] and [High-Guard] stances so a shield is unnecessary.

[Physical damage] Delivers downward slashes

Greatly increases the chances of blocking an attack of an enemy

[Physical damage] Plunges sword into enemy while airborne

[Physical damage] Stuns the enemy with a blow from the shield before advancing upon him with a sword
A stance for the Rescue Knights. A standing shot that allows for block with a shield fixed to the arm of Rescue Knight.

[Physical damage] A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

Greatly increases the chances of blocking an attack of an enemy

[Physical damage] Targets head of enemy with a critical shot

[Physical damage] Fires bursts of shots into a dense group of enemies

[Physical damage] Aims carefully at enemies, striking him in a critical area
An enhanced Standing Shot Stance that amplifies accuracy and attack
You can buy it from Expert Stance shop of Master Guardian with 2 Elemental Jewels and 1 Aquarius symbol

[Physical damage] A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

[Physical damage] Aims and shoots with deadly speed and accuracy

[Physical damage] Shoots down the immediate line of enemies

Confirms the enemy you are going to attack

[Physical damage] Adopts a stable pose and shoots the enemy