Fighter

Fighter

Armor:LeatherMetal

Overview

Fighter - They fight on the front line and are capable of using a wide variety of weapons. They are key characters of any MCC or Squad.

Base Stats

STR60
AGI60
CON70
DEX60
INT40
CHA50
Total: 340
ProvokeJob Skill: Provoke

Provoke the enemies around you and cause them to attack you (monsters in the air will fall down)

Target: Range 8 m | Up to 8 enemies
Cast Time: 0 sec
Hold Time: 1.2 sec
Cooldown: 0 sec
Lv 10: Duration: 15 sec · Enemy DEF -20 · Enemy Move SPD -5%
Lv 11: Duration: 15 sec · Enemy DEF -21 · Enemy Move SPD -6%
Lv 12: Duration: 15 sec · Enemy DEF -22 · Enemy Move SPD -7%

Weapons & Stances

Bare hands:Bare Knuckle
Sword + Shield:Back-Guard, High-Guard
Sword + Sword:Hack and Slash
Sword + Pistol:Heaven or Hell
Dagger:Escrima
Pistol + Pistol:Double-Gun Shot
Rapier + Pistol:Advance Garde
Blunt + Shield:Back-Guard, Defender
Javelin:Stave Guard
Javelin + Shield:Stave Guard

Stances

Bare Knuckle

A fighting stance using bare hands. No special features.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD167
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
2 Hits · Single · Ground
Back-Guard

The basic stance for fencing. A well-balanced attack and defence stance. Improves both ATK SPD and Block.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD100
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block14
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
1 Hit · Single · Ground|Level 25 Bonus:ASPD +3%Block +14
Deep Straight
Deep Straight

Impales the enemy on a sword before delivering a powerful kick

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.67 sec
Cooldown: 0 sec
Lv 10: ATK: 656%
Lv 11: ATK: 688%
Lv 12: ATK: 721%
Earth Tremor
Earth Tremor

Plunges sword into enemy while airborne

Target: Up to 3 enemies
Cast Time: 0 sec
Hold Time: 2.2 sec
Cooldown: 10 sec
Lv 10: ATK: 576%
Lv 11: ATK: 604%
Lv 12: ATK: 633%
Penta-Train
Penta-Train

A series of aggressive attacks that pushes the enemy back

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.4 sec
Cooldown: 15 sec
Lv 10: ATK: 938%
Lv 11: ATK: 984%
Lv 12: ATK: 1031%
Vortex Slash
Vortex Slash

Make a series of fast and powerful attacks

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 4.4 sec
Cooldown: 20 sec
Lv 10: ATK: 1980%
Lv 11: ATK: 2079%
Lv 12: ATK: 2178%
High-Guard

A defensive stance for fencing together with use of a shield. Greatly improves Block.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD130
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block24
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
1 Hit · Single · Ground|Level 25 Bonus:Block +24
Slash Down
Slash Down

Delivers downward slashes

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.37 sec
Cooldown: 0 sec
Lv 10: ATK: 458%
Lv 11: ATK: 480%
Lv 12: ATK: 503%
Guardian
Guardian

Greatly increases the chances of blocking an attack of an enemy

Cast Time: 0 sec
Hold Time: 0.2 sec
Cooldown: 0 sec
Lv 10: Duration: 10 sec · Move SPD -30% · Block +35
Lv 11: Duration: 10 sec · Move SPD -30% · Block +38 · DR +1
Lv 12: Duration: 10 sec · Move SPD -30% · Block +41 · DR +1
Pommel
Pommel

Strike the head of enemy with the pommel of sword repeatedly. It overwhelms the DEF of small or medium enemies, but is ineffective on large enemies.

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.78 sec
Cooldown: 10 sec
Lv 10: ATK: 1070%
Lv 11: ATK: 1123%
Lv 12: ATK: 1177%
Stunning Skewer
Stunning Skewer

Stuns the enemy with a blow from the shield before advancing upon him with a sword

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 4.45 sec
Cooldown: 20 sec
Lv 10: ATK: 1252%
Lv 11: ATK: 1314%
Lv 12: ATK: 1377%
Hack and Slash

The offensive stance using two swords to kill the enemy. It increases ATK SPD dramatically and the Block ability marginally.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD160
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block8
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
2 Hits · Single · Ground|Level 25 Bonus:ASPD +15%Crit +10%Block +10
Hexen Dropper
Hexen Dropper

Slashes mercilessly with a set of double swords

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.4 sec
Cooldown: 0 sec
Lv 10: ATK: 894%
Lv 11: ATK: 938%
Lv 12: ATK: 983%
Dust Devil
Dust Devil

Kicks up a vicious dust storm that envelops enemies in the vicinity

Target: Range 0-2.5 m | Up to 5 enemies
Cast Time: 0 sec
Hold Time: 1.47 sec
Cooldown: 10 sec
Lv 10: ATK: 416%
Lv 11: ATK: 436%
Lv 12: ATK: 457%
Bane of Gladiator
Bane of Gladiator

Pierces the enemy and then strikes at his head

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.7 sec
Cooldown: 15 sec
Lv 10: ATK: 1382%
Lv 11: ATK: 1451%
Lv 12: ATK: 1520%
Violent Shooting Star
Violent Shooting Star

Stabs abdomen of enemy many times with a crazy speed

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 4.33 sec
Cooldown: 20 sec
Lv 10: ATK: 2284%
Lv 11: ATK: 2398%
Lv 12: ATK: 2512%
Heaven or Hell

An exclusive stance using a sword or sabre in the main hand according to the character and a pistol in the off hand. It is difficult to master, but is a powerful and unique fighting stance.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD280
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
3 Hits · Single · Ground|Level 25 Bonus:ASPD +30%Crit +7%
Pistol Shot
Pistol Shot

Shoots 5 times consecutively with the pistol in the left hand. This can be used as a normal attack.

Target: 1 enemy within a range of 8m
Cast Time: 0 sec
Hold Time: 2.4 sec
Cooldown: 0 sec
Lv 9: ATK: 190%
Lv 10: ATK: 200%
Lv 11: ATK: 210%
Lv 12: ATK: 220%
Slash Down
Slash Down

Delivers downward slashes

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.37 sec
Cooldown: 0 sec
Lv 9: ATK: 435%
Lv 10: ATK: 458%
Lv 11: ATK: 480%
Lv 12: ATK: 503%
Deadly Infinitum
Deadly Infinitum

Slashes enemies mercilessly before finishing him off with a shot

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 4.19 sec
Cooldown: 10 sec
Lv 9: ATK: 1622%
Lv 10: ATK: 1707%
Lv 11: ATK: 1793%
Lv 12: ATK: 1878%
Grind Cutter
Grind Cutter

Swings a sabre in a powerful whirling motion

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.23 sec
Cooldown: 10 sec
Lv 9: ATK: 733%
Lv 10: ATK: 772%
Lv 11: ATK: 810%
Lv 12: ATK: 849%
Into The Hell
Into The Hell

Fires a series of pistol shots at an enemy and advance upon him with a blade

Target: Range 2.5-6.5 m | Radius 2 m | Up to 6 enemies
Cast Time: 0 sec
Hold Time: 4.2 sec
Cooldown: 20 sec
Lv 9: ATK: 1016%
Lv 10: ATK: 1070%
Lv 11: ATK: 1123%
Lv 12: ATK: 1177%
Epee Garde

The piercing stance using the Rapier. It has a high ATK SPD and precise piercing ability, and thus causes great damage.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD170
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
2 Hits · Range 2m · Splash 80% · Up to 1 target · Ground|Level 25 Bonus:ASPD +16%Crit +20%
Fente
Fente

A lightning-quick attack that takes enemies by surprise and pierces him deeply. It has a longer range than other stabbing attacks.

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 1.85 sec
Cooldown: 0 sec
Lv 10: ATK: 811%
Lv 11: ATK: 852%
Lv 12: ATK: 893%
Sept Etoiles
Sept Etoiles

Rapidly pierces enemies and forces him to retreat

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.97 sec
Cooldown: 10 sec
Lv 10: ATK: 1304%
Lv 11: ATK: 1369%
Lv 12: ATK: 1434%
Balestra Fente
Balestra Fente

An advanced form of the Fente, accompanied by a surprising leap and powerful lunge

Target: Range 0-5.5 m | Width 3 m | Up to 3 enemies
Cast Time: 0 sec
Hold Time: 3.03 sec
Cooldown: 15 sec
Lv 10: ATK: 1026%
Lv 11: ATK: 1077%
Lv 12: ATK: 1128%
Cent-Ennui
Cent-Ennui

Attacks enemies with a series of violent piercing movements

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.5 sec
Cooldown: 20 sec
Lv 10: ATK: 2560%
Lv 11: ATK: 2688%
Lv 12: ATK: 2816%
Sabre Garde

A slashing stance using the Rapier. Increases attack speed and evasion.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD160
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Evasion15%
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
2 Hits · Range 1.75m · Splash 80% · Up to 1 target · Ground|Level 25 Bonus:ASPD +8%Evasion +15%
Tete
Tete

Strikes enemies with the sword hilt before delivering a damaging slash

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2 sec
Cooldown: 0 sec
Lv 10: ATK: 702%
Lv 11: ATK: 737%
Lv 12: ATK: 772%
Evasion
Evasion

Increase your ability to evade Attack for a limited time

Cast Time: 0 sec
Hold Time: 0.2 sec
Cooldown: 0 sec
Lv 10: Duration: 30 sec · Evasion +20%
Lv 11: Duration: 30 sec · ATK SPD +5% · Evasion +21%
Lv 12: Duration: 30 sec · ATK SPD +10% · Evasion +23%
Attaque Compose
Attaque Compose

A rapid series of merciless slashes

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.87 sec
Cooldown: 10 sec
Lv 10: ATK: 1266%
Lv 11: ATK: 1329%
Lv 12: ATK: 1392%
Esquive Touch
Esquive Touch

A series of rapid slashes followed by a powerful stab to finish enemies off

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.9 sec
Cooldown: 20 sec
Lv 10: ATK: 2608%
Lv 11: ATK: 2738%
Lv 12: ATK: 2868%
Middle-Guard

A basic stance using the Sabre. Disables use of a shield, but increases attack speed and chance of a critical attack.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD115
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
1 Hit · Range 1.75m · Single · Ground|Level 25 Bonus:ASPD +25%Crit +8%
Crescent Moon
Crescent Moon

Swings a sword in a moon-shaped arc to bring enemies down

Target: 1 enemy within a range of 6m
Cast Time: 0 sec
Hold Time: 1.67 sec
Cooldown: 0 sec
Lv 10: ATK: 360%
Lv 11: ATK: 378%
Lv 12: ATK: 396%
Grind Cutter
Grind Cutter

Swings a sabre in a powerful whirling motion

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.23 sec
Cooldown: 10 sec
Lv 10: ATK: 772%
Lv 11: ATK: 810%
Lv 12: ATK: 849%
Assassinate
Assassinate

Confuses enemies with swift pierces before dealing a critical attack

Target: Range 0-4 m | Width 3 m | Up to 5 enemies
Cast Time: 0 sec
Hold Time: 2.37 sec
Cooldown: 20 sec
Lv 10: ATK: 492%
Lv 11: ATK: 516%
Lv 12: ATK: 541%
Low-Guard

Specially for increased ATK SPD.
Acquirement method: A rare stance manual, obtainable only from Master Guardian
Acquirement level: Veteran

ATK+20%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD182
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
2 Hits · Range 1.75m · Single · Ground|Level 25 Bonus:ASPD +30%Crit +12%
Triskelion
Triskelion

Consecutive triple combo wind pressure attack

Target: 1 enemy within a range of 7m
Cast Time: 0 sec
Hold Time: 2.33 sec
Cooldown: 7 sec
Lv 10: ATK: 853%
Lv 11: ATK: 896%
Lv 12: ATK: 939%
Sabre Charge
Sabre Charge

A forceful charge that sweeps enemies away

Target: Range 0-6 m | Width 3 m | Up to 5 enemies
Cast Time: 0 sec
Hold Time: 2.13 sec
Cooldown: 7 sec
Lv 10: ATK: 409%
Lv 11: ATK: 430%
Lv 12: ATK: 451%
Suspense violation
Suspense violation

A slashing attack to multiple enemies

Target: Up to 3 enemies
Cast Time: 0 sec
Hold Time: 2.97 sec
Cooldown: 15 sec
Lv 10: ATK: 1070%
Lv 11: ATK: 1123%
Lv 12: ATK: 1177%
Tearing alternate
Tearing alternate

Enemies feel as if their bodies are being torn apart by dimensional forces

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 5.13 sec
Cooldown: 20 sec
Lv 10: ATK: 2446%
Lv 11: ATK: 2568%
Lv 12: ATK: 2690%
Plow-Guard

A basic stance using the Great Sword for attack and defence

ATK+10%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD167
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block10
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
1 Hit · Range 1.75m · Single · Ground|Level 25 Bonus:ASPD +15%Crit +10%Block +10
Charge
Charge

Charges enemies down with a sword

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.3 sec
Cooldown: 0 sec
Lv 10: ATK: 450%
Lv 11: ATK: 472%
Lv 12: ATK: 495%
Vertical Slash
Vertical Slash

A powerful downward slash. It inflicts triple damage on large monsters and Double Damage on smaller ones.

Target: 1 enemy
Cast Time: 1.333 sec
Hold Time: 1.7 sec
Cooldown: 10 sec
Lv 10: ATK: 428%
Lv 11: ATK: 449%
Lv 12: ATK: 470%
Skyliner
Skyliner

Slashes across a group of enemies

Target: Up to 6 enemies
Cast Time: 0 sec
Hold Time: 2.93 sec
Cooldown: 15 sec
Lv 10: ATK: 380%
Lv 11: ATK: 399%
Lv 12: ATK: 418%
Fury
Fury

Maximises attack and Move SPD by expending your strength in a swift burst

Cast Time: 0 sec
Hold Time: 1.2 sec
Cooldown: 45 sec
Lv 10: Duration: 40.0 sec · ATK SPD +25% · Move SPD +25% · DEF -20
Lv 11: Duration: 42.5 sec · ATK SPD +26% · Move SPD +25% · DEF -20 · AR +1
Lv 12: Duration: 45.0 sec · ATK SPD +28% · Move SPD +25% · DEF -20 · AR +1
Roof-Guard

An offensive stance for the Great Sword. Raises the sword high overhead and makes a swift and powerful attack.

ATK+10%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD159
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
1 Hit · Single · Ground|Level 25 Bonus:ASPD +30%Crit +6%
Dread Worm
Dread Worm

Brandishes a sword in a sweeping motion, striking terror into the hearts of your enemies

Target: Range 0-9 m | Width 3 m | Up to 5 enemies
Cast Time: 2 sec
Hold Time: 1.77 sec
Cooldown: 10 sec
Lv 10: ATK: 300%
Lv 11: ATK: 315%
Lv 12: ATK: 330%
Genocide
Genocide

Advances upon enemies with 7 consecutive slashes

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.73 sec
Cooldown: 15 sec
Lv 10: ATK: 986%
Lv 11: ATK: 1035%
Lv 12: ATK: 1084%
Fury
Fury

Maximises attack and Move SPD by expending your strength in a swift burst

Cast Time: 0 sec
Hold Time: 1.2 sec
Cooldown: 45 sec
Lv 10: Duration: 40.0 sec · ATK SPD +25% · Move SPD +25% · DEF -20
Lv 11: Duration: 42.5 sec · ATK SPD +26% · Move SPD +25% · DEF -20 · AR +1
Lv 12: Duration: 45.0 sec · ATK SPD +28% · Move SPD +25% · DEF -20 · AR +1
Sidewinder

A ranged stance with a sword. It strikes a number of enemies at once.
Acquirement method: A rare stance manual, obtainable only from boss drops
Acquirement level: Veteran

ATK-10%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD325
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
2 Hits · Splash 80% · Up to 3 targets · Ground|Level 25 Bonus:ASPD +15%Crit +6%
Sweet Dreamer
Sweet Dreamer

Swing a sword in an ascending arc and drive enemies to the sky

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.03 sec
Cooldown: 0 sec
Lv 10: ATK: 630%
Lv 11: ATK: 661%
Lv 12: ATK: 693%
Ultimate Dash
Ultimate Dash

A forceful charge that sweeps enemies away

Target: Range 0-5.6 m | Width 3 m | Up to 5 enemies
Cast Time: 0 sec
Hold Time: 2.43 sec
Cooldown: 10 sec
Lv 10: ATK: 459%
Lv 11: ATK: 482%
Lv 12: ATK: 506%
Decision
Decision

Leaps and strikes enemies in mid-air

Target: Up to 5 enemies
Cast Time: 0 sec
Hold Time: 2.07 sec
Cooldown: 20 sec
Lv 10: ATK: 1208%
Lv 11: ATK: 1268%
Lv 12: ATK: 1328%
Blandir Cruz

A slashing stance for the Polearm. You can attack several enemies at the same time within a large radius.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD170
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block10
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
1 Hit · Range 2m · Splash 75% · Up to 3 targets · Ground|Level 25 Bonus:ASPD +25%Crit +10%Block +10
Blandir Cadena
Blandir Cadena

Drives enemies back with unrelenting pierces and slashes

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.95 sec
Cooldown: 0 sec
Lv 10: ATK: 1044%
Lv 11: ATK: 1096%
Lv 12: ATK: 1148%
Gigante Marcha
Gigante Marcha

Drives back enemies with the whirling of your weapon

Target: Up to 5 enemies
Cast Time: 0 sec
Hold Time: 3.93 sec
Cooldown: 10 sec
Lv 10: ATK: 728%
Lv 11: ATK: 764%
Lv 12: ATK: 800%
Tierra Choque
Tierra Choque

By slamming your weapon to the ground, it creates a devastating shock wave

Target: Up to 5 enemies
Cast Time: 1.367 sec
Hold Time: 1.57 sec
Cooldown: 20 sec
Lv 10: ATK: 961%
Lv 11: ATK: 1010%
Lv 12: ATK: 1058%
Mighty Cruz

You can attack several enemies at the same time with long and wide reach.
Acquirement method: A rare stance manual, obtainable only from stance shop
Acquirement level: Veteran

ATK+5%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD170
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block10
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
1 Hit · Range 2m · Splash 85% · Up to 4 targets · Ground|Level 25 Bonus:ASPD +30%Crit +12%Block +10
Sharp Scythe
Sharp Scythe

A running sweep for legs of the enemies

Target: Range 0-6 m | Width 3 m | Up to 5 enemies
Cast Time: 0 sec
Hold Time: 2.17 sec
Cooldown: 7 sec
Lv 10: ATK: 540%
Lv 11: ATK: 567%
Lv 12: ATK: 594%
Energy Boom
Energy Boom

Brandish weapon to accumulate energy, then deliver an explosive stab to enemies

Target: Up to 6 enemies
Cast Time: 1.367 sec
Hold Time: 1.6 sec
Cooldown: 10 sec
Lv 10: ATK: 1104%
Lv 11: ATK: 1159%
Lv 12: ATK: 1214%
Savage hash
Savage hash

Slashes mercilessly at one enemy

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.97 sec
Cooldown: 15 sec
Lv 10: ATK: 2596%
Lv 11: ATK: 2725%
Lv 12: ATK: 2855%
Demonic Discharge
Demonic Discharge

Frontal slashing flurry with a spear at multiple enemies

Target: Up to 6 enemies
Cast Time: 0 sec
Hold Time: 3.3 sec
Cooldown: 20 sec
Lv 10: ATK: 1266%
Lv 11: ATK: 1329%
Lv 12: ATK: 1392%
Escrima

A skill for dagger-fighting, also known as the Assasination Technique in Vespanola. Uses swift and continuous attacks and increases evasion, thus making it advantageous for one-on-one combat.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD199
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Evasion15%
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
3 Hits · Single · Ground|Level 25 Bonus:ASPD +15%Crit +20%Evasion +15%
Cortar en Recta
Cortar en Recta

Impale enemies on your blade and rend him apart. Reduces defence of enemies.

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.42 sec
Cooldown: 0 sec
Lv 9: ATK: 824%
Lv 10: ATK: 868%
Lv 11: ATK: 911%
Lv 12: ATK: 954%
Dagger Venenosa
Dagger Venenosa

Applies venom on a dagger. Each subsequent attack can inflict 'Poisoning' on enemy.

Cast Time: 0 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 9: Duration: 57 sec · Chance to [Poison] 28% with normal attack
Lv 10: Duration: 60 sec · Chance to [Poison] 30% with normal attack
Lv 11: Duration: 63 sec · Chance to [Poison] 32% with normal attack
Lv 12: Duration: 66 sec · Chance to [Poison] 34% with normal attack
Baile Soleares
Baile Soleares

A series of powerful slashes

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 4.44 sec
Cooldown: 10 sec
Lv 9: ATK: 2240%
Lv 10: ATK: 2358%
Lv 11: ATK: 2475%
Lv 12: ATK: 2593%
Ventaja Ligera
Ventaja Ligera

Allows you to break through enemy lines with powerful slashes

Target: Range 0-8 m | Width 3 m | Up to 5 enemies
Cast Time: 0 sec
Hold Time: 3.33 sec
Cooldown: 15 sec
Lv 9: ATK: 587%
Lv 10: ATK: 618%
Lv 11: ATK: 648%
Lv 12: ATK: 679%
Sierra Ilimitada
Sierra Ilimitada

Strikes suddenly to catch enemies unawares

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.74 sec
Cooldown: 20 sec
Lv 9: ATK: 1943%
Lv 10: ATK: 2046%
Lv 11: ATK: 2148%
Lv 12: ATK: 2250%
Freestyle Shot

A one-handed pistol stance. Although it has a poor accuracy, it allows for quick firing.

ATK+0%
Ignore DEF2%
Fire RES0
Melee DEF0
ASPD130
Penetration0
Ice RES0
Shoot DEF0
Accuracy20
Immunity0
Lightning RES0
Magic DEF0
Evasion5%
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 9m · Single · Ground & Air|Level 25 Bonus:ASPD +16%ACC +25Crit +6%Evasion +5%
Westraid
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: Duration: 60 sec · ATK SPD +16% · ACC -25
Lv 11: Duration: 63 sec · ATK SPD +16% · ACC -23 · AR +1
Lv 12: Duration: 66 sec · ATK SPD +17% · ACC -22 · AR +1
Triple Firing
Triple Firing

A rapid attack of 3 shots

Target: 1 enemy within a range of 9m
Cast Time: 1 sec
Hold Time: 1.3 sec
Cooldown: 7 sec
Lv 10: ATK: 616%
Lv 11: ATK: 646%
Lv 12: ATK: 677%
Quick and Dead
Quick and Dead

Fires randomly at a group of enemies

Target: Range 0-9 m | Radius 3 m | Up to 5 enemies
Cast Time: 1 sec
Hold Time: 3.73 sec
Cooldown: 14 sec
Lv 10: ATK: 782%
Lv 11: ATK: 821%
Lv 12: ATK: 860%
Double-Gun Shot

A stance for the dual pistols. It has the poorest accuracy but the fastest firing speed.

ATK+0%
Ignore DEF2%
Fire RES0
Melee DEF0
ASPD200
Penetration0
Ice RES0
Shoot DEF0
Accuracy0
Immunity0
Lightning RES0
Magic DEF0
Evasion5%
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Single · Ground & Air|Level 25 Bonus:ASPD +20%ACC +35Evasion +5%
Westraid
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: Duration: 60 sec · ATK SPD +16% · ACC -25
Lv 11: Duration: 63 sec · ATK SPD +16% · ACC -23 · AR +1
Lv 12: Duration: 66 sec · ATK SPD +17% · ACC -22 · AR +1
Bloody Overdrive
Bloody Overdrive

Fires mercilessly in all directions at surrounding enemies

Target: Range 0-7.5 m | Up to 8 enemies
Cast Time: 1.6 sec
Hold Time: 3.57 sec
Cooldown: 10 sec
Lv 10: ATK: 468%
Lv 11: ATK: 491%
Lv 12: ATK: 514%
Quattro Firing
Quattro Firing

Fires 4 rapid shots at a single enemy

Target: 1 enemy within a range of 9m
Cast Time: 1.033 sec
Hold Time: 2.07 sec
Cooldown: 15 sec
Lv 10: ATK: 1192%
Lv 11: ATK: 1251%
Lv 12: ATK: 1311%
R.I.P.
R.I.P.

Fires a series of rapid shots at an enemy with dual pistols

Target: 1 enemy within a range of 9m
Cast Time: 1 sec
Hold Time: 3.53 sec
Cooldown: 20 sec
Lv 10: ATK: 1892%
Lv 11: ATK: 1986%
Lv 12: ATK: 2081%
Advance Garde

A simple but unique stance which uses a Rapier and Pistol. Its attack is fast and strong.
Acquirement method: A rare stance manual, obtainable only from boss drops
Acquirement level: Veteran

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD244
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
3 Hits · Single · Ground|Level 25 Bonus:ASPD +20%Crit +10%
Arme Bullet
Arme Bullet

Shoots 5 times consecutively with the pistol in the left hand. This can be used as a normal attack.

Target: 1 enemy within a range of 8m
Cast Time: 1.433 sec
Hold Time: 1.53 sec
Cooldown: 0 sec
Lv 10: ATK: 658%
Lv 11: ATK: 690%
Lv 12: ATK: 723%
Croix Fente
Croix Fente

Slashes enemy and finishes him off with a powerful stab

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.37 sec
Cooldown: 0 sec
Lv 10: ATK: 940%
Lv 11: ATK: 987%
Lv 12: ATK: 1034%
Entrer en Lices
Entrer en Lices

Shoots enemies 5 times before stabbing him to his end. Can also be used on airborne enemies.

Target: Up to 3 enemies
Cast Time: 0 sec
Hold Time: 4.53 sec
Cooldown: 15 sec
Lv 10: ATK: 1876%
Lv 11: ATK: 1969%
Lv 12: ATK: 2063%
Mortal Eternity
Mortal Eternity

Slashes enemies mercilessly for 8 hits before finishing with a fatal bullet

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 4.6 sec
Cooldown: 20 sec
Lv 10: ATK: 3060%
Lv 11: ATK: 3213%
Lv 12: ATK: 3366%
Defender

Defensive stance with using Blunt and Shield. The sole stance possible to gain block beyond the limitation.
Acquirement method: A rare stance manual, obtainable only from boss drops
Acquirement level: Veteran

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD144
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block15
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
1 Hit · Single · Ground|Level 25 Bonus:Block +15
Dull Attack
Dull Attack

Strike the head of enemy head with a blunt weapon

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 1.6 sec
Cooldown: 0 sec
Lv 10: ATK: 396%
Lv 11: ATK: 415%
Lv 12: ATK: 435%
Complete Protection
Complete Protection

Blocking abilities are temporarily increased, but skills cannot be used. Move SPD and magic resistance are also reduced.

Cast Time: 0 sec
Hold Time: 0.2 sec
Cooldown: 10 sec
Lv 10: Duration: 10 sec · Move SPD -50% · Block +30 · All RES -20
Lv 11: Duration: 10 sec · Move SPD -50% · Block +32 · All RES -20 · DR +1
Lv 12: Duration: 10 sec · Move SPD -50% · Block +34 · All RES -20 · DR +1
Tremendous
Tremendous

Shears multiple opponents in a single powerful swing

Target: Up to 5 enemies
Cast Time: 0 sec
Hold Time: 2.7 sec
Cooldown: 15 sec
Lv 10: ATK: 636%
Lv 11: ATK: 667%
Lv 12: ATK: 699%
Massive Charge
Massive Charge

Attacks enemies with a shield and then charging at him with a blunt weapon

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 4.07 sec
Cooldown: 25 sec
Lv 10: ATK: 2030%
Lv 11: ATK: 2131%
Lv 12: ATK: 2233%
Stave Guard

A thrusting stance with a javelin. Fast and powerful, but has a limited range.
Acquirement method: A rare stance manual, obtainable only from boss drops
Acquirement level: Veteran

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD105
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block10
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
1 Hit · Range 1.75m · Single · Ground|Level 25 Bonus:ASPD +20%Crit +12%Block +10
Rapid Reach
Rapid Reach

Attacks 5 times at close range

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.5 sec
Cooldown: 0 sec
Lv 10: ATK: 760%
Lv 11: ATK: 798%
Lv 12: ATK: 836%
Allegretto
Allegretto

By accustoming yourself to the rhythm of the battle, ATK SPD and Critical Rate increase

Cast Time: 0 sec
Hold Time: 1.2 sec
Cooldown: 10 sec
Lv 10: Duration: 40.0 sec · ATK SPD +25% · Critical +15% · DEF -20
Lv 11: Duration: 42.5 sec · ATK SPD +26% · Critical +16% · DEF -20 · AR +1
Lv 12: Duration: 45.0 sec · ATK SPD +28% · Critical +17% · DEF -20 · AR +1
Piercing Breeze
Piercing Breeze

A sudden powerful lunge resembling a blast of wind

Target: Range 0-8 m | Width 3 m | Up to 5 enemies
Cast Time: 1.533 sec
Hold Time: 1.2 sec
Cooldown: 15 sec
Lv 10: ATK: 819%
Lv 11: ATK: 860%
Lv 12: ATK: 902%
Zenith
Zenith

A series of merciless stabs followed by a blow with a shield to knock enemies aside

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 4.27 sec
Cooldown: 20 sec
Lv 10: ATK: 2402%
Lv 11: ATK: 2522%
Lv 12: ATK: 2642%