Musketeer

Musketeer

Armor:Coat

Overview

Musketeer - uses various firearms (both long and short range) to attack the enemy. Special skills include being able to fire a series of pistol shots, and being capable of firing Sniper shots.

Base Stats

STR50
AGI60
CON50
DEX80
INT30
CHA50
Total: 320
ConcentrationJob Skill: Concentration

Improves shooting accuracy

Cast Time: 0 sec
Hold Time: 1.87 sec
Cooldown: 30 sec
Lv 10: Duration: 300 sec · ATK to monster +10% · Critical +15% · ACC +30
Lv 11: Duration: 330 sec · ATK to monster +11% · Critical +16% · ACC +32 · AR +1
Lv 12: Duration: 360 sec · ATK to monster +12% · Critical +18% · ACC +34 · AR +1

Weapons & Stances

Bare hands:Bare Knuckle
Pistol + Pistol:Double-Gun Shot, Outrage Shot

Stances

Bare Knuckle

A fighting stance using bare hands. No special features.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD167
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
2 Hits · Single · Ground
Aiming Shot

A markmanship stance using the Pistol. Short barrel of a pistol results in its poor accuracy. This stance attempts to compensate for this weakness.

ATK+0%
Ignore DEF2%
Fire RES0
Melee DEF0
ASPD150
Penetration0
Ice RES0
Shoot DEF0
Accuracy50
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 9m · Single · Ground & Air|Level 25 Bonus:ASPD +12%ACC +30Crit +16%
Plumbullet shot
Plumbullet shot

Fires a poisonous bullet

Target: 1 enemy within a range of 9m
Cast Time: 1.3 sec
Hold Time: 1.23 sec
Cooldown: 0 sec
Lv 10: ATK: 224%
Lv 11: ATK: 235%
Lv 12: ATK: 246%
Double Firing
Double Firing

Fire two rapid shots consecutively

Target: 1 enemy within a range of 9m
Cast Time: 0.8 sec
Hold Time: 1.6 sec
Cooldown: 0 sec
Lv 10: ATK: 478%
Lv 11: ATK: 501%
Lv 12: ATK: 525%
Snap Shot
Snap Shot

Shoots 5 targets within a certain area

Target: Range 0-9 m | Radius 3 m | Up to 5 enemies
Cast Time: 0.433 sec
Hold Time: 2.27 sec
Cooldown: 15 sec
Lv 10: ATK: 298%
Lv 11: ATK: 312%
Lv 12: ATK: 327%
Zero-In
Zero-In

Fires rapidly at a single enemy

Target: 1 enemy within a range of 9m
Cast Time: 1 sec
Hold Time: 4.6 sec
Cooldown: 20 sec
Lv 10: ATK: 1546%
Lv 11: ATK: 1623%
Lv 12: ATK: 1700%
Freestyle Shot

A one-handed pistol stance. Although it has a poor accuracy, it allows for quick firing.

ATK+0%
Ignore DEF2%
Fire RES0
Melee DEF0
ASPD130
Penetration0
Ice RES0
Shoot DEF0
Accuracy20
Immunity0
Lightning RES0
Magic DEF0
Evasion5%
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 9m · Single · Ground & Air|Level 25 Bonus:ASPD +16%ACC +25Crit +6%Evasion +5%
Westraid
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: Duration: 60 sec · ATK SPD +16% · ACC -25
Lv 11: Duration: 63 sec · ATK SPD +16% · ACC -23 · AR +1
Lv 12: Duration: 66 sec · ATK SPD +17% · ACC -22 · AR +1
Triple Firing
Triple Firing

A rapid attack of 3 shots

Target: 1 enemy within a range of 9m
Cast Time: 1 sec
Hold Time: 1.3 sec
Cooldown: 7 sec
Lv 10: ATK: 616%
Lv 11: ATK: 646%
Lv 12: ATK: 677%
Quick and Dead
Quick and Dead

Fires randomly at a group of enemies

Target: Range 0-9 m | Radius 3 m | Up to 5 enemies
Cast Time: 1 sec
Hold Time: 3.73 sec
Cooldown: 14 sec
Lv 10: ATK: 782%
Lv 11: ATK: 821%
Lv 12: ATK: 860%
Sight Shot

Advanced version of pistols. Increased accuracy and more rapid fire.
Acquirement method: A rare stance manual, obtainable only from stance shop
Acquirement level: Veteran

ATK+0%
Ignore DEF2%
Fire RES0
Melee DEF0
ASPD154
Penetration0
Ice RES0
Shoot DEF0
Accuracy40
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Single · Ground & Air|Level 25 Bonus:ASPD +16%ACC +30Crit +12%
Ankle Shot
Ankle Shot

Shot to ankle of enemy

Target: 1 enemy within a range of 6m
Cast Time: 0 sec
Hold Time: 2.03 sec
Cooldown: 10 sec
Lv 10: ATK: 750%
Lv 11: ATK: 787%
Lv 12: ATK: 825%
Barrage Shots
Barrage Shots

Fires wildly at an area in front of you

Target: Range 0-7 m | Radius 4 m | Up to 6 enemies
Cast Time: 1.2 sec
Hold Time: 2.33 sec
Cooldown: 10 sec
Lv 10: ATK: 786%
Lv 11: ATK: 825%
Lv 12: ATK: 864%
Clincher
Clincher

Fires a critical shot at an enemy

Target: 1 enemy within a range of 8m
Cast Time: 2.033 sec
Hold Time: 0.8 sec
Cooldown: 15 sec
Lv 10: ATK: 1282%
Lv 11: ATK: 1346%
Lv 12: ATK: 1410%
Surpassing Shot
Surpassing Shot

Grievous damage on a single enemy

Target: 1 enemy within a range of 9m
Cast Time: 1.367 sec
Hold Time: 3.9 sec
Cooldown: 20 sec
Lv 10: ATK: 1805%
Lv 11: ATK: 1896%
Lv 12: ATK: 1986%
Double-Gun Shot

A stance for the dual pistols. It has the poorest accuracy but the fastest firing speed.

ATK+0%
Ignore DEF2%
Fire RES0
Melee DEF0
ASPD200
Penetration0
Ice RES0
Shoot DEF0
Accuracy0
Immunity0
Lightning RES0
Magic DEF0
Evasion5%
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Single · Ground & Air|Level 25 Bonus:ASPD +20%ACC +35Evasion +5%
Westraid
Westraid

Increases your shooting speed but sacrifices accuracy. A change of stance will cause you to lose this effect.

Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: Duration: 60 sec · ATK SPD +16% · ACC -25
Lv 11: Duration: 63 sec · ATK SPD +16% · ACC -23 · AR +1
Lv 12: Duration: 66 sec · ATK SPD +17% · ACC -22 · AR +1
Bloody Overdrive
Bloody Overdrive

Fires mercilessly in all directions at surrounding enemies

Target: Range 0-7.5 m | Up to 8 enemies
Cast Time: 1.6 sec
Hold Time: 3.57 sec
Cooldown: 10 sec
Lv 10: ATK: 468%
Lv 11: ATK: 491%
Lv 12: ATK: 514%
Quattro Firing
Quattro Firing

Fires 4 rapid shots at a single enemy

Target: 1 enemy within a range of 9m
Cast Time: 1.033 sec
Hold Time: 2.07 sec
Cooldown: 15 sec
Lv 10: ATK: 1192%
Lv 11: ATK: 1251%
Lv 12: ATK: 1311%
R.I.P.
R.I.P.

Fires a series of rapid shots at an enemy with dual pistols

Target: 1 enemy within a range of 9m
Cast Time: 1 sec
Hold Time: 3.53 sec
Cooldown: 20 sec
Lv 10: ATK: 1892%
Lv 11: ATK: 1986%
Lv 12: ATK: 2081%
Outrage Shot

Upgraded version of dual pistols. Fires a series of rapid shots at an enemy.
Acquirement method: A rare stance manual, obtainable only from stance shop
Acquirement level: Veteran

ATK+0%
Ignore DEF2%
Fire RES0
Melee DEF0
ASPD214
Penetration0
Ice RES0
Shoot DEF0
Accuracy0
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
4 Hits · Range 9m · Single · Ground & Air|Level 25 Bonus:ASPD +25%ACC +40
Sapping Shots
Sapping Shots

Fires at enemy (Unable to move the lower half of own body)

Target: 1 enemy within a range of 6m
Cast Time: 0 sec
Hold Time: 2.37 sec
Cooldown: 10 sec
Lv 10: ATK: 1050%
Lv 11: ATK: 1102%
Lv 12: ATK: 1155%
Octet-stream
Octet-stream

Fires 8 times consecutively

Target: 1 enemy within a range of 7m
Cast Time: 1.033 sec
Hold Time: 2.53 sec
Cooldown: 10 sec
Lv 10: ATK: 2264%
Lv 11: ATK: 2377%
Lv 12: ATK: 2490%
Dancing Revolvers
Dancing Revolvers

A frenzy of graceful shots at enemies

Target: Range 0-8 m | Radius 4 m | Up to 6 enemies
Cast Time: 1.367 sec
Hold Time: 3.67 sec
Cooldown: 15 sec
Lv 10: ATK: 1346%
Lv 11: ATK: 1413%
Lv 12: ATK: 1480%
Desperados
Desperados

Random shots at enemies

Target: 1 enemy within a range of 9m
Cast Time: 1.533 sec
Hold Time: 5.53 sec
Cooldown: 20 sec
Lv 10: ATK: 2304%
Lv 11: ATK: 2419%
Lv 12: ATK: 2534%
Standing Shot

A basic standing stance for a rifle. It has both accuracy and speed.

ATK+0%
Ignore DEF2%
Fire RES0
Melee DEF0
ASPD187
Penetration0
Ice RES0
Shoot DEF0
Accuracy50
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 13.5m · Single · Ground & Air|Level 25 Bonus:ASPD +8%ACC +30Crit +9%
Birdfall
Birdfall

A precision strike at an airborne enemy. Enemies on the ground cannot be targeted.

Target: 1 airborne enemy within a range of 14m
Cast Time: 0.8 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 9: ATK: 1077%
Lv 10: ATK: 1134%
Lv 11: ATK: 1190%
Lv 12: ATK: 1247%
Blind Flash
Blind Flash

Fires flares to reduce enemy accuracy

Target: Range 3-14 m | Radius 4 m | Up to 15 enemies
Cast Time: 1.333 sec
Hold Time: 0.97 sec
Cooldown: 0 sec
Lv 9: Chance to [Darkness] 80% for 19 sec
Lv 10: Chance to [Darkness] 80% for 20 sec
Lv 11: Chance to [Darkness] 80% for 21 sec
Lv 12: Chance to [Darkness] 80% for 22 sec
Head Shot
Head Shot

Targets head of enemy with a critical shot

Target: 1 enemy within a range of 14m
Cast Time: 1.9 sec
Hold Time: 0.97 sec
Cooldown: 10 sec
Lv 9: ATK: 484%
Lv 10: ATK: 509%
Lv 11: ATK: 535%
Lv 12: ATK: 561%
Undercovering Fire
Undercovering Fire

Fires bursts of shots into a dense group of enemies

Target: Up to 6 enemies 9m away and within a 2.5m radius
Cast Time: 0.733 sec
Hold Time: 4 sec
Cooldown: 15 sec
Lv 9: ATK: 313%
Lv 10: ATK: 330%
Lv 11: ATK: 346%
Lv 12: ATK: 363%
Precision Strike
Precision Strike

Aims carefully at enemies, striking him in a critical area

Target: 1 enemy within a range of 14m
Cast Time: 2.6 sec
Hold Time: 0.77 sec
Cooldown: 20 sec
Lv 9: ATK: 712%
Lv 10: ATK: 750%
Lv 11: ATK: 787%
Lv 12: ATK: 825%
Kneeling Shot Hold move

A kneeling stance for the rifle. It has very good accuracy with long range but forces the user to remain immobile while firing.

ATK+20%
Ignore DEF2%
Fire RES0
Melee DEF0
ASPD187
Penetration0
Ice RES0
Shoot DEF0
Accuracy60
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD-100%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 18m · Single · Ground & Air|Level 25 Bonus:ASPD +8%ACC +35Crit +18%
Charging Shot
Charging Shot

Fires an explosive shot that blows enemies away

Target: 1 enemy within a range of 19m
Cast Time: 2 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: ATK: 408%
Lv 11: ATK: 428%
Lv 12: ATK: 448%
Pierce
Pierce

Shoots down the immediate line of enemies

Target: Range 0-19 m | Width 5 m | Up to 8 enemies
Cast Time: 2.6 sec
Hold Time: 1.13 sec
Cooldown: 10 sec
Lv 10: ATK: 218%
Lv 11: ATK: 228%
Lv 12: ATK: 239%
Execution Shooter
Execution Shooter

A carefully aimed shot that attacks enemies in a critical area

Target: 1 enemy within a range of 20m
Cast Time: 3 sec
Hold Time: 2.7 sec
Cooldown: 60 sec
Lv 10: ATK: 1518%
Lv 11: ATK: 1593%
Lv 12: ATK: 1669%
Encounter shot

A shooting stance which can attack adjacent enemies using the bayonet
Acquirement method: A rare stance manual, obtainable only from boss drops
Acquirement level: Veteran

ATK+0%
Ignore DEF2%
Fire RES0
Melee DEF0
ASPD230
Penetration0
Ice RES0
Shoot DEF0
Accuracy30
Immunity0
Lightning RES0
Magic DEF0
Block10
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 13.5m · Single · Ground & Air|Level 25 Bonus:ASPD +10%ACC +30Crit +6%Block +10
Glint
Glint

Stabs enemy before finishing off with an assault using the butt of the bayonet

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.03 sec
Cooldown: 0 sec
Lv 10: ATK: 466%
Lv 11: ATK: 489%
Lv 12: ATK: 512%
Bayonet Assault
Bayonet Assault

Starts with a blade assault before finishing with a shot to the head

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.6 sec
Cooldown: 0 sec
Lv 10: ATK: 330%
Lv 11: ATK: 346%
Lv 12: ATK: 363%
Incising Attack
Incising Attack

Stabs the enemy twice before opening fire

Target: Up to 3 enemies
Cast Time: 0 sec
Hold Time: 4.3 sec
Cooldown: 10 sec
Lv 10: ATK: 750%
Lv 11: ATK: 787%
Lv 12: ATK: 825%
Shooting Star
Shooting Star

Before moving closer to finish enemy off with a stab, it fires successive shots

Target: 1 enemy
Cast Time: 1 sec
Hold Time: 4.6 sec
Cooldown: 20 sec
Lv 10: ATK: 1418%
Lv 11: ATK: 1488%
Lv 12: ATK: 1559%