Scout

Scout

Armor:Leather

Overview

Scout - restores HP to family members. They can use healing stance to assist other family members, and also can use Daggers for close-range attacks.

Base Stats

STR30
AGI70
CON60
DEX70
INT50
CHA50
Total: 330
HealingJob Skill: Healing

Restores a small amount of HP of a character

Target: 1 allied character
Cast Time: 0 sec
Hold Time: 1.5 sec
Cooldown: 0 sec

Weapons & Stances

Dagger:Escrima
Dagger + Dagger:Dobalada corte

Stances

First Aid

A healing stance which allows the user to heal HP and cure abnormal conditions

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD0
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Evasion5%
MSPD+0%|Limit 6.50
Mental RES20
Debuff DEF0
Heal allies|Level 25 Bonus:Evasion +5%
Recover
Recover

Cure various abnormal disease that might afflict team members

Target: Range 10 m | All squad members
Cast Time: 0 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 10: Cure [Darkness], [Poison], [Fear], [Ritardi], [Freeze]
Lv 11: Cure [Darkness], [Poison], [Fear], [Ritardi], [Freeze]
Lv 12: Cure [Darkness], [Poison], [Fear], [Ritardi], [Freeze]
Resuscitation
Resuscitation

Heals a character who is incapable of combat

Target: 1 fallen ally
Cast Time: 0 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 10: Restores HP by 50% after resurrection
Lv 11: Restores HP by 55% after resurrection
Lv 12: Restores HP by 60% after resurrection
Cure All
Cure All

Restores HP of an ally by large amount

Target: 1 allied character
Cast Time: 0 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 10: ATK: 90000%
Lv 11: ATK: 94500%
Lv 12: ATK: 99000%
Mass Cure
Mass Cure

Fully recover HP of all team members

Target: Radius 10 m | Family members
Cast Time: 0 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 10: ATK: 50000%
Lv 11: ATK: 52500%
Lv 12: ATK: 55000%
Fortitudo

A stance which allows the use of Buffs on allies

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD0
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Evasion5%
MSPD+0%|Limit 6.50
Mental RES20
Debuff DEF0
Heal allies|Level 25 Bonus:Evasion +5%
Intensify
Intensify

Increases attack of allies

Target: Range 10 m | All squad members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: Duration: 600 sec · ATK +15% · Acceleration Lv. 10 · Meditation Lv. 10
Lv 11: Duration: 630 sec · ATK +16% · Acceleration Lv. 10 · Meditation Lv. 10 · AR +1
Lv 12: Duration: 660 sec · ATK +17% · Acceleration Lv. 10 · Meditation Lv. 10 · AR +1
Fortify
Fortify

Increases the maximum HP of allies. Cannot be used in conjunction with [Acceleration].

Target: Range 10 m | All squad members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: Duration: 600 sec · HP +20% · Intensify Lv. 10 · Meditation Lv. 10
Lv 11: Duration: 630 sec · HP +21% · Intensify Lv. 10 · Meditation Lv. 10 · DR +1
Lv 12: Duration: 660 sec · HP +22% · Intensify Lv. 10 · Meditation Lv. 10 · DR +1
Install Trap

A stance to create traps with various effects. This has many varied uses depending on the effects of individual trap.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD0
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
Detection
Detection

Reveals invisible characters and locates hidden object

Target: Range 18 m | All characters and traps
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 0 sec
Lv 10: Cancels [Invisible], [Silent Move], [Camouflage], [Inviality]
Lv 11: Cancels [Invisible], [Silent Move], [Camouflage], [Inviality]
Lv 12: Cancels [Invisible], [Silent Move], [Camouflage], [Inviality]
Critical Disease
Critical Disease

Builds a trap that releases a poisonous cloud of smoke when triggered

Target: Applied to targeted location
Cast Time: 0 sec
Hold Time: 2 sec
Cooldown: 4 sec
Lv 10: Build Critical Disease
Lv 11: Build Critical Disease
Lv 12: Build Critical Disease
Invisible String
Invisible String

Set a booby trap that deals physical damage to enemies. (Also applicable to flying monsters.)

Target: Applied to targeted location
Cast Time: 0 sec
Hold Time: 2 sec
Cooldown: 6 sec
Lv 10: Build Invisible String
Lv 11: Build Invisible String
Lv 12: Build Invisible String
Explosion
Explosion

Sets an explosive trap that blocks attacks from several enemies at the same time

Target: Applied to targeted location
Cast Time: 0 sec
Hold Time: 2 sec
Cooldown: 8 sec
Lv 10: Build Explosion
Lv 11: Build Explosion
Lv 12: Build Explosion
Tactical Assistance

A stance which comprises of advanced buffs
Acquirement method: A rare stance manual, obtainable only from stance shop
Acquirement level: Veteran

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD0
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Evasion10%
MSPD+0%|Limit 6.50
Mental RES20
Debuff DEF0
Heal allies|Level 25 Bonus:Evasion +5%
Consolidation
Consolidation

Increases penetration rate

Target: Radius 10 m | Family members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 5 sec
Lv 10: Duration: 600 sec · Penetration +10
Lv 11: Duration: 630 sec · Penetration +11 · ATK +2%
Lv 12: Duration: 660 sec · Penetration +12 · ATK +4%
Prompt Action
Prompt Action

Skill Cast time of your family decreases

Target: Radius 10 m | Family members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 5 sec
Lv 10: Duration: 600 sec · Cast SPD +25%
Lv 11: Duration: 630 sec · ATK SPD +2% · Cast SPD +27.5%
Lv 12: Duration: 660 sec · ATK SPD +4% · Cast SPD +30.0%
Divine Bless
Divine Bless

Increases HP and SP regen of your family. Regeneration increases with level.

Target: Radius 10 m | Family members
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 5 sec
Lv 10: Duration: 600 sec · HP regen +500 · SP regen +100
Lv 11: Duration: 630 sec · HP regen +550 · SP regen +110 · HP regen during knockdown
Lv 12: Duration: 660 sec · HP regen +600 · SP regen +120 · HP and SP regen during knockdown
Refresh Mind
Refresh Mind

Clear mind of target to remove abnormal status, and reset all cooldowns for current stance

Target: 1 allied character
Cast Time: 1.133 sec
Hold Time: 1.13 sec
Cooldown: 60 sec
Lv 10: HP -5000 · Cure [Stun], [Mortal Wound], [Confusion], [Enervation], [Petrify] · Reset cooldown of target character
Lv 11: HP -5000 · Cure [Stun], [Mortal Wound], [Confusion], [Enervation], [Petrify] · Reset cooldown of target character
Lv 12: HP -5000 · Cure [Stun], [Mortal Wound], [Confusion], [Enervation], [Petrify] · Reset cooldown of target character
Escrima

A skill for dagger-fighting, also known as the Assasination Technique in Vespanola. Uses swift and continuous attacks and increases evasion, thus making it advantageous for one-on-one combat.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD90
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Evasion15%
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
1 Hit · Single · Ground|Level 25 Bonus:ASPD +15%Crit +20%Evasion +15%
Cortar en Recta
Cortar en Recta

Impale enemies on your blade and rend him apart. Reduces defence of enemies.

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.42 sec
Cooldown: 0 sec
Lv 10: ATK: 868%
Lv 11: ATK: 911%
Lv 12: ATK: 954%
Baile Soleares
Baile Soleares

A series of powerful slashes

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 4.44 sec
Cooldown: 10 sec
Lv 10: ATK: 2358%
Lv 11: ATK: 2475%
Lv 12: ATK: 2593%
Ventaja Ligera
Ventaja Ligera

Allows you to break through enemy lines with powerful slashes

Target: Range 0-8 m | Width 3 m | Up to 5 enemies
Cast Time: 0 sec
Hold Time: 3.33 sec
Cooldown: 15 sec
Lv 10: ATK: 618%
Lv 11: ATK: 648%
Lv 12: ATK: 679%
Sierra Ilimitada
Sierra Ilimitada

Strikes suddenly to catch enemies unawares

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 2.74 sec
Cooldown: 20 sec
Lv 10: ATK: 2046%
Lv 11: ATK: 2148%
Lv 12: ATK: 2250%
Dobalada corte

A fighting skill using two daggers. It is an offensive stance that focuses on a series of simultaneous attacks, at the cost of evasion.

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD134
Penetration0
Ice RES0
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 7.50
Mental RES0
Debuff DEF0
2 Hits · Single · Ground|Level 25 Bonus:ASPD +20%Crit +16%
Devolver Ataque
Devolver Ataque

Attacks enemies with a series of lightning quick slashes

Target: 1 enemy
Cast Time: 0 sec
Hold Time: 3.27 sec
Cooldown: 0 sec
Lv 10: ATK: 1682%
Lv 11: ATK: 1766%
Lv 12: ATK: 1850%
Viento Fantasma
Viento Fantasma

Hurls two daggers at enemies

Target: 1 enemy within a range of 8m
Cast Time: 0 sec
Hold Time: 2.73 sec
Cooldown: 10 sec
Lv 10: ATK: 1664%
Lv 11: ATK: 1747%
Lv 12: ATK: 1830%
Baile de Guerra
Baile de Guerra

Drives enemies back by whirling through the air with a set of double daggers

Target: Range 0-7.2 m | Width 3 m | Up to 9 enemies
Cast Time: 0 sec
Hold Time: 2.77 sec
Cooldown: 15 sec
Lv 10: ATK: 1130%
Lv 11: ATK: 1186%
Lv 12: ATK: 1243%
Miembro Invisible
Miembro Invisible

Hurls daggers at surrounding enemies

Target: Range 1-9 m | Radius 3 m | Up to 6 enemies
Cast Time: 0 sec
Hold Time: 4.8 sec
Cooldown: 20 sec
Lv 10: ATK: 1462%
Lv 11: ATK: 1535%
Lv 12: ATK: 1608%