Warlock

Warlock

Armor:Robe

Overview

Warlock - they strike with combination of strong offensive and elemental magic. Their wide-range of strong attacks lead in battlefield and save other family members. They can use instantly changing elemental magic according to Monster's attribute.

Base Stats

STR30
AGI30
CON40
DEX50
INT80
CHA70
Total: 300
Elemental PenetrationJob Skill: Elemental Penetration

Grants powerful elemental power that reduces enemy RES

Cast Time: 1.133 sec
Hold Time: 1.63 sec
Cooldown: 30 sec
Lv 10: Duration: 300 sec · Magic Penetration +10 · Cast SPD +5.0%
Lv 11: Duration: 330 sec · Magic Penetration +11 · Cast SPD +5.5% · AR +1
Lv 12: Duration: 360 sec · Magic Penetration +12 · Cast SPD +6.0% · AR +1

Weapons & Stances

Fire Bracelet:Possession Fire
Ice Bracelet:Possession Ice
Lightning Bracelet:Possession Lightning

Stances

Possession Fire

A basic stance for Fire spells. Beginner-middle Fire spells can be used.

ATK+25%
Ignore DEF0%
Fire RES15
Melee DEF0
ASPD170
Penetration0
Ice RES-25
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 9m · Single · Ground & Air
Fireball
Fireball

Casts a devastating fireball that incinerates all enemies in its path

Target: Range 1.5-8 m | Radius 3 m | Up to 5 enemies
Cast Time: 0.9 sec
Hold Time: 1.33 sec
Cooldown: 0 sec
Lv 10: ATK: 229%
Lv 11: ATK: 241%
Lv 12: ATK: 253%
Burning Hands
Burning Hands

Imbues the attacks of allies with additional fire damage and grants them resistance to fire

Target: Range 12 m | All squad members
Cast Time: 0.367 sec
Hold Time: 1.7 sec
Cooldown: 0 sec
Lv 10: Duration: 200 sec · Fire ATK +40 · Fire RES +15
Lv 11: Duration: 210 sec · Fire ATK +43 · Fire RES +15
Lv 12: Duration: 220 sec · Fire ATK +46 · Fire RES +15
Flame Ground
Flame Ground

Sets [Flame Ground] inflicting constant Fire ATK

Target: Applied to targeted location
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 15 sec
Lv 10: ATK: 1778%
Lv 11: ATK: 1866%
Lv 12: ATK: 1955%
Possession Ice

A basic stance using beginner to middle class Ice spells

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD170
Penetration0
Ice RES15
Shoot DEF0
Accuracy100
Immunity0
Lightning RES-25
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 9m · Single · Ground & Air
Freezing Spear
Freezing Spear

Creates a magical glacial spear that launches itself at enemies

Target: Up to 3 enemies 8m away and within a 1.75m radius
Cast Time: 0.9 sec
Hold Time: 1.33 sec
Cooldown: 0 sec
Lv 10: ATK: 324%
Lv 11: ATK: 340%
Lv 12: ATK: 356%
Chilling Touch
Chilling Touch

Imbues the attacks of allies with additional ice damage and grants them resistance to ice

Target: Range 12 m | All squad members
Cast Time: 0.367 sec
Hold Time: 1.7 sec
Cooldown: 0 sec
Lv 10: Duration: 200 sec · Ice ATK +40 · Ice RES +15
Lv 11: Duration: 210 sec · Ice ATK +43 · Ice RES +15
Lv 12: Duration: 220 sec · Ice ATK +46 · Ice RES +15
Frost Cloud
Frost Cloud

By surrounding them with a cloud of ice, it freezes enemies

Target: Up to 6 enemies 8m away and within a 3.5m radius
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 10 sec
Lv 10: ATK: 526%
Lv 11: ATK: 552%
Lv 12: ATK: 578%
Deluge
Deluge

Sets [Deluge] inflicting constant Ice ATK in the ground

Target: Applied to targeted location
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 15 sec
Lv 10: ATK: 1778%
Lv 11: ATK: 1866%
Lv 12: ATK: 1955%
Possession Lightning

A basic stance using beginner to middle class Lightning spells

ATK+140%
Ignore DEF0%
Fire RES-25
Melee DEF0
ASPD170
Penetration0
Ice RES0
Shoot DEF0
Accuracy0
Immunity0
Lightning RES15
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
1 Hit · Range 9m · Single · Ground & Air
Lightning
Lightning

Strikes an enemy with a bolt of lightning

Target: 1 enemy within a range of 10m
Cast Time: 0.9 sec
Hold Time: 1.33 sec
Cooldown: 0 sec
Lv 10: ATK: 472%
Lv 11: ATK: 495%
Lv 12: ATK: 519%
Electric Charger
Electric Charger

Imbues the attacks of allies with additional electric damage and grants them resistance to electricity

Target: Range 12 m | All squad members
Cast Time: 0.367 sec
Hold Time: 1.7 sec
Cooldown: 0 sec
Lv 10: Duration: 200 sec · Lightning ATK +40 · Lightning RES +15
Lv 11: Duration: 210 sec · Lightning ATK +43 · Lightning RES +15
Lv 12: Duration: 220 sec · Lightning ATK +46 · Lightning RES +15
Shock Wave
Shock Wave

Electrocutes surrounding enemies by an electrical field

Target: Range 5 m | Up to 7 enemies
Cast Time: 2.967 sec
Hold Time: 1.53 sec
Cooldown: 15 sec
Lv 10: Chance to [Shock] 100% for 15 sec
Lv 11: Chance to [Shock] 100% for 15.5 sec
Lv 12: Chance to [Shock] 100% for 16 sec
Tornado Holding
Tornado Holding

Summon a [Tornado] to bombard enemies with lightning attacks

Target: Applied to targeted location
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 15 sec
Lv 10: ATK: 1778%
Lv 11: ATK: 1866%
Lv 12: ATK: 1955%
Evocation Fire

A high level stance for Fire spells. However, the character using this stance may only move at normal walking speed.

ATK+0%
Ignore DEF0%
Fire RES30
Melee DEF0
ASPD227
Penetration0
Ice RES-50
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Single · Ground & Air
Hell Breath
Hell Breath

To set enemies ablaze, it causes a jet of flame to burst forth from your hands

Target: Range 0-6 m | Angle 6 degrees | Up to 6 enemies
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 0 sec
Lv 10: ATK: 552%
Lv 11: ATK: 579%
Lv 12: ATK: 607%
Infernal Flames
Infernal Flames

A pillar of Flames of Hell blazes up from the ground, incinerating all enemies within range

Target: Range 5 m | Up to 8 enemies
Cast Time: 2.967 sec
Hold Time: 1.53 sec
Cooldown: 7.5 sec
Lv 10: ATK: 718%
Lv 11: ATK: 753%
Lv 12: ATK: 789%
Meteor Strike
Meteor Strike

Brings a blazing meteor down upon the heads of your enemies

Target: Range 1.5-8 m | Radius 6 m | Up to 15 enemies
Cast Time: 7 sec
Hold Time: 2.47 sec
Cooldown: 20 sec
Lv 10: ATK: 2018%
Lv 11: ATK: 2118%
Lv 12: ATK: 2219%
Domination Fire

An advanced stance using Fire spells. However, the character using this stance will suffer a decreased Move SPD.
Acquirement method: A rare stance manual, obtainable only from boss drops
Acquirement level: Veteran

ATK+25%
Ignore DEF0%
Fire RES50
Melee DEF0
ASPD217
Penetration0
Ice RES-75
Shoot DEF0
Accuracy100
Immunity0
Lightning RES0
Magic DEF0
Block & Evasion
MSPD-60%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Splash 100% · Up to 2 targets · Ground & Air
Firewall
Firewall

Summons a wall of fire

Target: Range 0-8 m | Width 4 m | Up to 8 enemies
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 10: ATK: 956%
Lv 11: ATK: 1003%
Lv 12: ATK: 1051%
Lava Plasma
Lava Plasma

Increases attack and fire resistance, but decreases ice resistance

Target: Range 12 m | All squad members
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 0 sec
Lv 10: Duration: 200 sec · Fire ATK +70 · Fire RES +30 · Ice RES -20
Lv 11: Duration: 210 sec · Fire ATK +75 · Fire RES +30 · Ice RES -20
Lv 12: Duration: 220 sec · Fire ATK +80 · Fire RES +30 · Ice RES -20
Blazing Pillar
Blazing Pillar

Summons a huge pillar of fire that sets enemies ablaze

Target: Range 1.5-8 m | Radius 8 m | Up to 10 enemies
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 15 sec
Lv 10: ATK: 1010%
Lv 11: ATK: 1060%
Lv 12: ATK: 1111%
Volcanic Eruption
Volcanic Eruption

Creates a volcanic eruption by accumulating magma beneath the ground

Target: Range 2-10 m | Radius 8 m | Up to 15 enemies
Cast Time: 4.833 sec
Hold Time: 1.6 sec
Cooldown: 30 sec
Lv 10: ATK: 1782%
Lv 11: ATK: 1871%
Lv 12: ATK: 1960%
Evocation Ice

A high level stance for Ice spells. However, the character using this stance may only move at normal walking speed.

ATK-25%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD227
Penetration0
Ice RES30
Shoot DEF0
Accuracy100
Immunity0
Lightning RES-50
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Single · Ground & Air
Refriger Wave
Refriger Wave

Freezes the ground under a group of enemies, inflicting ice damage

Target: Range 0-10 m | Width 3 m | Up to 10 enemies
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 10: ATK: 434%
Lv 11: ATK: 455%
Lv 12: ATK: 477%
Absolute Zero
Absolute Zero

Powerful ice attack to one enemy

Target: 1 enemy within a range of 8m
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 10 sec
Lv 10: ATK: 1732%
Lv 11: ATK: 1818%
Lv 12: ATK: 1905%
Blizzard
Blizzard

Summons an ice storm that relentlessly attacks the enemy

Target: Applied to targeted location
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 25 sec
Lv 10: ATK: 1768%
Lv 11: ATK: 1856%
Lv 12: ATK: 1944%
Domination Ice

An advanced stance using Ice spells. However, the character using this stance will suffer a decreased Move SPD.
Acquirement method: A rare stance manual, obtainable only from boss drops
Acquirement level: Veteran

ATK+0%
Ignore DEF0%
Fire RES0
Melee DEF0
ASPD217
Penetration0
Ice RES50
Shoot DEF0
Accuracy100
Immunity0
Lightning RES-75
Magic DEF0
Block & Evasion
MSPD-60%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Splash 100% · Up to 2 targets · Ground & Air
Frozen Field
Frozen Field

Generates an aura of ice that freezes surroundings

Target: Range 8 m | Up to 12 enemies
Cast Time: 2.967 sec
Hold Time: 1.53 sec
Cooldown: 15 sec
Lv 10: ATK: 288%
Lv 11: ATK: 302%
Lv 12: ATK: 316%
Ice Plasma
Ice Plasma

Increases attack and ice resistance but decreases lightning resistance

Target: Range 12 m | All squad members
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 0 sec
Lv 10: Duration: 200 sec · Ice ATK +70 · Ice RES +30 · Lightning RES -20
Lv 11: Duration: 210 sec · Ice ATK +75 · Ice RES +30 · Lightning RES -20
Lv 12: Duration: 220 sec · Ice ATK +80 · Ice RES +30 · Lightning RES -20
Glacial Lance
Glacial Lance

Fires sharp ice projectiles at the target and surrounding enemies

Target: Range 1-8 m | Radius 2 m | Up to 3 enemies
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 15 sec
Lv 10: ATK: 1444%
Lv 11: ATK: 1516%
Lv 12: ATK: 1588%
Fridged Stroke
Fridged Stroke

Summons hail from the sky to rain down upon the enemies

Target: Range 2-10 m | Radius 6 m | Up to 10 enemies
Cast Time: 4.833 sec
Hold Time: 1.6 sec
Cooldown: 30 sec
Lv 10: ATK: 1512%
Lv 11: ATK: 1587%
Lv 12: ATK: 1663%
Evocation Lightning

A high level stance for Lightning spells. However, the character using this stance may only move at normal walking speed.

ATK+80%
Ignore DEF0%
Fire RES-50
Melee DEF0
ASPD227
Penetration0
Ice RES0
Shoot DEF0
Accuracy0
Immunity0
Lightning RES30
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Single · Ground & Air
Thunderstorm
Thunderstorm

Causes a thunderstorm to form over the caster, inflicting random lightning damage on enemies in the vicinity

Target: Range 1-10 m | Radius 4 m | Up to 8 enemies
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 10: ATK: 328%
Lv 11: ATK: 344%
Lv 12: ATK: 360%
Chain Lightning
Chain Lightning

Conjure forth a bolt of chain lightning that leaps from one enemy to the next, inflicting lightning damage on the target and surrounding enemies

Target: Range 1-10 m | Radius 6 m | Up to 6 enemies
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 18 sec
Lv 10: ATK: 808%
Lv 11: ATK: 848%
Lv 12: ATK: 888%
Enchanted Arm
Enchanted Arm

A spell that imbues your arm with the power of lightning. Effect disappears when stance changes.

Cast Time: 7 sec
Hold Time: 2.47 sec
Cooldown: 90 sec
Lv 10: Duration: 300 sec · ATK +100.0% · Fire, Ice, Lightning RES -50
Lv 11: Duration: 330 sec · ATK +110.5% · Fire, Ice, Lightning RES -50 · AR +1
Lv 12: Duration: 360 sec · ATK +122.0% · Fire, Ice, Lightning RES -50 · AR +1
Domination Lightning

An advanced stance using Lightning spells. However, the character using this stance will suffer a decreased Move SPD.
Acquirement method: A rare stance manual, obtainable only from boss drops
Acquirement level: Veteran

ATK+140%
Ignore DEF0%
Fire RES-75
Melee DEF0
ASPD217
Penetration0
Ice RES0
Shoot DEF0
Accuracy0
Immunity0
Lightning RES50
Magic DEF0
Block & Evasion
MSPD-60%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Splash 100% · Up to 2 targets · Ground & Air
Charged Bolt
Charged Bolt

Releases a surge of electricity that attacks surrounding enemies

Target: Range 1.5-10 m | Radius 1.75 m | Up to 3 enemies
Cast Time: 1.533 sec
Hold Time: 1.5 sec
Cooldown: 0 sec
Lv 10: ATK: 582%
Lv 11: ATK: 611%
Lv 12: ATK: 640%
Electric Plasma
Electric Plasma

Increases attack and lightning resistance but decreases fire resistance

Target: Range 12 m | All squad members
Cast Time: 2 sec
Hold Time: 1.63 sec
Cooldown: 0 sec
Lv 10: Duration: 200 sec · Lightning ATK +70 · Fire RES -20 · Lightning RES +30
Lv 11: Duration: 210 sec · Lightning ATK +75 · Fire RES -20 · Lightning RES +30
Lv 12: Duration: 220 sec · Lightning ATK +80 · Fire RES -20 · Lightning RES +30
Lightning Blast
Lightning Blast

Discharges an electrical tornado

Target: Range 0-6 m | Angle 6 degrees | Up to 6 enemies
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 10 sec
Lv 10: ATK: 656%
Lv 11: ATK: 688%
Lv 12: ATK: 721%
Frenzied Thunder
Frenzied Thunder

Conjures a tempest that destroys everything in its path

Target: Range 8 m | Up to 12 enemies
Cast Time: 4.833 sec
Hold Time: 1.6 sec
Cooldown: 30 sec
Lv 10: ATK: 846%
Lv 11: ATK: 888%
Lv 12: ATK: 930%
Elemental Lord

An ultimate stance for a Warlock which allows casting of Elemental Strife, a powerful spell combining the power of all three elemental forms

ATK+0%
Ignore DEF0%
Fire RES15
Melee DEF0
ASPD227
Penetration0
Ice RES15
Shoot DEF0
Accuracy100
Immunity0
Lightning RES15
Magic DEF0
Block & Evasion
MSPD+0%|Limit 6.50
Mental RES0
Debuff DEF0
2 Hits · Range 9m · Single · Ground & Air
Hell Breath
Hell Breath

To set enemies ablaze, it causes a jet of flame to burst forth from your hands

Target: Range 0-6 m | Angle 6 degrees | Up to 6 enemies
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 0 sec
Lv 10: ATK: 552%
Lv 11: ATK: 579%
Lv 12: ATK: 607%
Absolute Zero
Absolute Zero

Powerful ice attack to one enemy

Target: 1 enemy within a range of 8m
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 10 sec
Lv 10: ATK: 1732%
Lv 11: ATK: 1818%
Lv 12: ATK: 1905%
Chain Lightning
Chain Lightning

Conjure forth a bolt of chain lightning that leaps from one enemy to the next, inflicting lightning damage on the target and surrounding enemies

Target: Range 1-10 m | Radius 6 m | Up to 6 enemies
Cast Time: 1.433 sec
Hold Time: 2.7 sec
Cooldown: 18 sec
Lv 10: ATK: 808%
Lv 11: ATK: 848%
Lv 12: ATK: 888%
Elemental Strife
Elemental Strife

To conjure forth a devastatingly potent attack, it combines the unique characteristics of the 3 elements

Target: Range 8 m | Up to 12 enemies
Cast Time: 0 sec
Hold Time: 4.67 sec
Cooldown: 60 sec
Lv 10: ATK: 556%
Lv 11: ATK: 583%
Lv 12: ATK: 611%